| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 | 1 | -14/+3 |
* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 | 1 | -4/+13 |
* | mapgen tweaking | Perttu Ahola | 2011-03-01 | 1 | -8/+10 |
* | fixed server sending wrong position of node removal | Perttu Ahola | 2011-02-28 | 1 | -1/+1 |
* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 | 1 | -1/+3 |
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -14/+38 |
* | updated scripting api a bit | Perttu Ahola | 2011-02-23 | 1 | -2/+0 |
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -111/+178 |
* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 | 1 | -14/+19 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -203/+251 |
* | random code cleaning, shouldn't affect anything | Perttu Ahola | 2011-02-18 | 1 | -65/+9 |
* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 | 1 | -72/+210 |
* | server now won't crash when it is tries to generate blocks that are not insid... | Perttu Ahola | 2011-02-15 | 1 | -31/+0 |
* | New way of determining the outcome of digging | Perttu Ahola | 2011-02-14 | 1 | -9/+20 |
* | players to not be saved when map saving is disabled (due to some error) | Perttu Ahola | 2011-02-14 | 1 | -12/+15 |
* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -0/+2 |
* | bug-fixin' | Perttu Ahola | 2011-02-08 | 1 | -3/+4 |
* | mapgen tweaking | Perttu Ahola | 2011-02-06 | 1 | -45/+1 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 | 1 | -6/+6 |
* | some tweaking | Perttu Ahola | 2011-02-02 | 1 | -2/+6 |
* | end-of-day. | Perttu Ahola | 2011-02-01 | 1 | -2/+19 |
* | one line of cleaning server code | Perttu Ahola | 2011-02-01 | 1 | -1/+1 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 | 1 | -3/+29 |
* | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 | 1 | -1/+11 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 | 1 | -14/+21 |
* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 | 1 | -117/+77 |
* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 | 1 | -6/+22 |
* | Fixed a bug of server not reloading unloaded blocks when player builds or dig... | Perttu Ahola | 2011-01-25 | 1 | -1/+7 |
* | Faster lighting at map generation time | Perttu Ahola | 2011-01-24 | 1 | -20/+46 |
* | small fixes here and there | Perttu Ahola | 2011-01-24 | 1 | -1/+2 |
* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 | 1 | -0/+44 |
* | now it works! | Perttu Ahola | 2011-01-18 | 1 | -0/+1 |
* | tinkering | Perttu Ahola | 2011-01-18 | 1 | -1/+2 |
* | fixed erroneus handling of many players with no peer existing at same time | Perttu Ahola | 2011-01-18 | 1 | -4/+31 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 | 1 | -3/+49 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 | 1 | -10/+27 |
* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 | 1 | -9/+46 |
* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 | 1 | -26/+65 |
* | generate-time lighting optimization | Perttu Ahola | 2011-01-15 | 1 | -1/+5 |
* | Players are left on server while server is running. No passwords yet. | Perttu Ahola | 2011-01-15 | 1 | -153/+248 |
* | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 | 1 | -7/+13 |
* | A bit longer day and a bit shorter night. Client-side. | Perttu Ahola | 2010-12-29 | 1 | -1/+1 |
* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 | 1 | -27/+7 |
* | better caves | Perttu Ahola | 2010-12-25 | 1 | -112/+122 |
* | tinkering around | Perttu Ahola | 2010-12-25 | 1 | -0/+2 |
* | some tinkering around | Perttu Ahola | 2010-12-25 | 1 | -8/+6 |
* | builds on both platforms | Perttu Ahola | 2010-12-25 | 1 | -1/+22 |
* | minecraft-like crafting | Perttu Ahola | 2010-12-25 | 1 | -188/+283 |
* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 | 1 | -103/+310 |
* | ProgressBarTextureMod | Perttu Ahola | 2010-12-24 | 1 | -1/+1 |