aboutsummaryrefslogtreecommitdiff
path: root/src/server.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-3/+4
* Cache some settingsrubenwardy2016-02-261-19/+20
* FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-091-9/+7
* Update HUD flags on server like on clientest312015-11-221-1/+2
* Only allow players with shout to chatest312015-11-131-5/+11
* Put ChatEvent handler into own functionest312015-11-091-15/+20
* Write new line character sequence at end of print()est312015-11-081-1/+1
* Add server side ncurses terminalest312015-11-061-6/+131
* Time: Remove serverside getter, and use atomic operationsest312015-11-031-5/+0
* Fix server crashing on Lua errorsShadowNinja2015-10-311-30/+13
* findSpawnPos: Add setting for max height above water levelparamat2015-10-291-4/+4
* Environment: Time of day fixes and add serverside getterest312015-10-271-0/+5
* Rename macros with two leading underscoresShadowNinja2015-10-141-44/+44
* Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja2015-10-141-1/+1
* Use warningstream for log messages with WARNINGShadowNinja2015-10-141-3/+3
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-041-1/+1
* Some map border related fixesest312015-09-291-7/+17
* Little optimization on getAdded/Removed activeobjects per player loop.Loic Blot2015-09-191-23/+15
* Send proper block to old clients for swap_node callsest312015-09-171-1/+1
* Change i++ to ++iDavid Jones2015-08-251-12/+12
* Clean up threadingShadowNinja2015-08-231-56/+50
* Add count based unload limit for mapblocksest312015-08-131-1/+2
* Fix segfaults caused by the Environment not being initialized yetrubenwardy2015-08-091-0/+20
* Prepend "Lua: " before lua exceptionsBřetislav Štec2015-08-021-20/+9
* Small SendableMediaAnnouncement cleanupLoic Blot2015-07-311-28/+6
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-251-60/+28
* Optional reconnect functionalityest312015-07-231-10/+47
* Server kicks: make messages configurable, cache wstringest312015-07-171-3/+3
* Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul2015-07-161-2/+6
* Fix damage flash when damage disabledkwolekr2015-07-101-1/+15
* Use UTF-8 instead of narrowest312015-07-081-1/+1
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-021-75/+68
* Add Lua errors to error dialogrubenwardy2015-06-291-16/+16
* Return to ignoreest312015-06-241-0/+1
* Fix bug when craft input isn't replacedTeTpaAka2015-06-221-1/+2
* Add some missing getter functions to the lua APITeTpaAka2015-05-281-0/+27
* Add texture overridingrubenwardy2015-05-191-2/+5
* Lower log level for unexpected behaviourest312015-05-191-6/+6
* Add mod securityShadowNinja2015-05-161-19/+25
* Make early protocol auth mechanism generic, and add SRPest312015-05-111-0/+38
* Gracefully handle PacketErrorsest312015-05-081-2/+5
* Protocol 25: wstring -> string for custom access denial reasonsest312015-04-221-2/+2
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-1/+1
* Fix a rare crash case un SendPlayerHPNer'zhul2015-04-111-1/+5
* TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageLoic Blot2015-04-071-1/+1
* TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2015-04-051-2/+2
* Crafting speedupest312015-04-051-0/+3
* Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin...Loic Blot2015-04-031-20/+15
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-311-14/+11