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Server-optimized Minetest 5.6.0
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Files
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...
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
1
-4
/
+4
*
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
1
-16
/
+6
*
Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al...
Loic Blot
2016-10-08
1
-3
/
+3
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
1
-30
/
+27
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
1
-13
/
+13
*
Remove some unused attributes/class functions in server.cpp/h
Loic Blot
2016-10-08
1
-8
/
+0
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
1
-28
/
+24
*
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
1
-12
/
+9
*
Fix narrow string compiling issue on MSVC2010
SmallJoker
2016-10-06
1
-2
/
+2
*
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-10-06
1
-4
/
+4
*
Fix crash regression when chatting in the ncurses console
est31
2016-10-06
1
-12
/
+14
*
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-10-05
1
-7
/
+5
*
Chat: new settings to prevent spam
Loic Blot
2016-10-05
1
-2
/
+23
*
Move on join and on leave messages to lua (#4460)
Xunto
2016-08-22
1
-30
/
+0
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
1
-9
/
+6
*
Server: Add reason for leave to `on_leaveplayer` callbacks
Diego Martinez
2016-06-11
1
-1
/
+1
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
1
-6
/
+13
*
Fixes #4098 ce8a9ed didn't quite go far enough, and left this bug in
gregorycu
2016-05-08
1
-3
/
+5
*
Handle particle spawners in env and delete expired ids
obneq
2016-04-28
1
-17
/
+8
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
1
-0
/
+3
*
Fix ask_reconnect_on_crash option being ignored
orwell96
2016-03-11
1
-1
/
+1
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
1
-3
/
+4
*
Cache some settings
rubenwardy
2016-02-26
1
-19
/
+20
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
1
-9
/
+7
*
Update HUD flags on server like on client
est31
2015-11-22
1
-1
/
+2
*
Only allow players with shout to chat
est31
2015-11-13
1
-5
/
+11
*
Put ChatEvent handler into own function
est31
2015-11-09
1
-15
/
+20
*
Write new line character sequence at end of print()
est31
2015-11-08
1
-1
/
+1
*
Add server side ncurses terminal
est31
2015-11-06
1
-6
/
+131
*
Time: Remove serverside getter, and use atomic operations
est31
2015-11-03
1
-5
/
+0
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
1
-30
/
+13
*
findSpawnPos: Add setting for max height above water level
paramat
2015-10-29
1
-4
/
+4
*
Environment: Time of day fixes and add serverside getter
est31
2015-10-27
1
-0
/
+5
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-44
/
+44
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
1
-1
/
+1
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
1
-3
/
+3
*
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
1
-1
/
+1
*
Some map border related fixes
est31
2015-09-29
1
-7
/
+17
*
Little optimization on getAdded/Removed activeobjects per player loop.
Loic Blot
2015-09-19
1
-23
/
+15
*
Send proper block to old clients for swap_node calls
est31
2015-09-17
1
-1
/
+1
*
Change i++ to ++i
David Jones
2015-08-25
1
-12
/
+12
*
Clean up threading
ShadowNinja
2015-08-23
1
-56
/
+50
*
Add count based unload limit for mapblocks
est31
2015-08-13
1
-1
/
+2
*
Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
1
-0
/
+20
*
Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
1
-20
/
+9
*
Small SendableMediaAnnouncement cleanup
Loic Blot
2015-07-31
1
-28
/
+6
*
Cleanup server addparticle(spawner) by merge two identical functions.
Loic Blot
2015-07-25
1
-60
/
+28
*
Optional reconnect functionality
est31
2015-07-23
1
-10
/
+47
*
Server kicks: make messages configurable, cache wstring
est31
2015-07-17
1
-3
/
+3
*
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
1
-2
/
+6
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