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* fixed server sending wrong position of node removalPerttu Ahola2011-02-281-1/+1
* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-281-1/+3
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-281-14/+38
* updated scripting api a bitPerttu Ahola2011-02-231-2/+0
* mainly work on object scripting apiPerttu Ahola2011-02-231-111/+178
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-14/+19
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-203/+251
* random code cleaning, shouldn't affect anythingPerttu Ahola2011-02-181-65/+9
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-72/+210
* server now won't crash when it is tries to generate blocks that are not insid...Perttu Ahola2011-02-151-31/+0
* New way of determining the outcome of diggingPerttu Ahola2011-02-141-9/+20
* players to not be saved when map saving is disabled (due to some error)Perttu Ahola2011-02-141-12/+15
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-101-0/+2
* bug-fixin'Perttu Ahola2011-02-081-3/+4
* mapgen tweakingPerttu Ahola2011-02-061-45/+1
* mapgen stuffPerttu Ahola2011-02-051-6/+6
* some tweakingPerttu Ahola2011-02-021-2/+6
* end-of-day.Perttu Ahola2011-02-011-2/+19
* one line of cleaning server codePerttu Ahola2011-02-011-1/+1
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-011-3/+29
* partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola2011-02-011-1/+11
* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-301-14/+21
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-117/+77
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-261-6/+22
* Fixed a bug of server not reloading unloaded blocks when player builds or dig...Perttu Ahola2011-01-251-1/+7
* Faster lighting at map generation timePerttu Ahola2011-01-241-20/+46
* small fixes here and therePerttu Ahola2011-01-241-1/+2
* OMG! Main Menu!Perttu Ahola2011-01-231-0/+44
* now it works!Perttu Ahola2011-01-181-0/+1
* tinkeringPerttu Ahola2011-01-181-1/+2
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-181-4/+31
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-171-3/+49
* old water removed, some fixes here and therePerttu Ahola2011-01-171-10/+27
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-171-9/+46
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-161-26/+65
* generate-time lighting optimizationPerttu Ahola2011-01-151-1/+5
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-153/+248
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-151-7/+13
* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-291-1/+1
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-271-27/+7
* better cavesPerttu Ahola2010-12-251-112/+122
* tinkering aroundPerttu Ahola2010-12-251-0/+2
* some tinkering aroundPerttu Ahola2010-12-251-8/+6
* builds on both platformsPerttu Ahola2010-12-251-1/+22
* minecraft-like craftingPerttu Ahola2010-12-251-188/+283
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-241-103/+310
* ProgressBarTextureModPerttu Ahola2010-12-241-1/+1
* base stuff for item->object conversionPerttu Ahola2010-12-241-27/+86
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-231-7/+232
* fixed crafting bugPerttu Ahola2010-12-221-1/+1