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* map unloading is now a whole lot betterPerttu Ahola2011-06-271-0/+1
* moved map generator to separate source filesPerttu Ahola2011-06-251-4/+0
* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...Perttu Ahola2011-05-311-1/+3
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-0/+11
* hopefully fixed the privilege problemsPerttu Ahola2011-05-291-0/+24
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-1/+6
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-31/+59
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-2/+4
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-4/+19
* random comment updatesPerttu Ahola2011-04-301-1/+1
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-0/+6
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+27
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-1/+1
* Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola2011-04-061-2/+9
* Chests work now!Perttu Ahola2011-04-041-1/+9
* mainly work on object scripting apiPerttu Ahola2011-02-231-14/+34
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-37/+8
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-12/+20
* mapgen stuffPerttu Ahola2011-02-051-3/+1
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+2
* OMG! Main Menu!Perttu Ahola2011-01-231-2/+5
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-181-5/+8
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-171-1/+2
* old water removed, some fixes here and therePerttu Ahola2011-01-171-3/+3
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-171-1/+13
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-0/+6
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-1/+1
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-241-0/+22
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-231-4/+7
* some work-in-progressPerttu Ahola2010-12-221-8/+1
* organizing stuff.Perttu Ahola2010-12-211-0/+12
* working time-of-day sending from server to clientPerttu Ahola2010-12-201-11/+11
* day/night working client sidePerttu Ahola2010-12-191-38/+9
* before adding day/night lightingPerttu Ahola2010-12-181-3/+10
* working nicelyPerttu Ahola2010-12-131-2/+10
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-111-0/+3
* license stuffPerttu Ahola2010-11-291-0/+19
* Windows bug fixesPerttu Ahola2010-11-291-0/+2
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-291-19/+31
* block send priority queuePerttu Ahola2010-11-271-5/+22
* Working version before block send priorization updatePerttu Ahola2010-11-271-2/+41
* Initial filesPerttu Ahola2010-11-271-0/+388