aboutsummaryrefslogtreecommitdiff
path: root/src/server.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Clean mapnode.h and fix other files accordinglyPerttu Ahola2011-11-291-0/+1
* Node definitions transferPerttu Ahola2011-11-291-0/+2
* Sending of textures WIPPerttu Ahola2011-11-291-1/+9
* Move tool definitions to scriptPerttu Ahola2011-11-291-0/+3
* Tool definition transfer to clientPerttu Ahola2011-11-291-0/+2
* GameDef compilesPerttu Ahola2011-11-291-6/+9
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-3/+13
* Scripting WIPPerttu Ahola2011-11-291-3/+12
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-201-2/+2
* Add /clearobjectsPerttu Ahola2011-10-181-0/+1
* When granting or revoking privileges, notify the target player tooPerttu Ahola2011-10-161-0/+3
* Handle death and respawn betterPerttu Ahola2011-10-151-0/+5
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-6/+1
* Fixed/extended/modified ban stuff to be good for inclusionPerttu Ahola2011-08-121-4/+9
* added ipban supportConstantin Wenger2011-08-121-0/+21
* Notify other players of wielded item changeGiuseppe Bilotta2011-08-111-0/+4
* fix to the formerPerttu Ahola2011-07-301-0/+3
* Server configuration is now written when "/#setting whatever = whatever" is i...Perttu Ahola2011-07-301-1/+12
* map unloading is now a whole lot betterPerttu Ahola2011-06-271-0/+1
* moved map generator to separate source filesPerttu Ahola2011-06-251-4/+0
* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...Perttu Ahola2011-05-311-1/+3
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-0/+11
* hopefully fixed the privilege problemsPerttu Ahola2011-05-291-0/+24
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-1/+6
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-31/+59
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-2/+4
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-4/+19
* random comment updatesPerttu Ahola2011-04-301-1/+1
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-0/+6
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+27
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-1/+1
* Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola2011-04-061-2/+9
* Chests work now!Perttu Ahola2011-04-041-1/+9
* mainly work on object scripting apiPerttu Ahola2011-02-231-14/+34
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-37/+8
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-12/+20
* mapgen stuffPerttu Ahola2011-02-051-3/+1
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+2
* OMG! Main Menu!Perttu Ahola2011-01-231-2/+5
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-181-5/+8
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-171-1/+2
* old water removed, some fixes here and therePerttu Ahola2011-01-171-3/+3
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-171-1/+13
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-0/+6
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-1/+1
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-241-0/+22
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-231-4/+7
* some work-in-progressPerttu Ahola2010-12-221-8/+1
* organizing stuff.Perttu Ahola2010-12-211-0/+12
* working time-of-day sending from server to clientPerttu Ahola2010-12-201-11/+11