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* Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan52022-06-051-1/+2
* Improve LBMManager::applyLBMs() codesfan52022-06-051-6/+5
* Minor code improvements around active block keepingsfan52022-05-291-9/+11
* Immediately activate blocks when a player joinssfan52022-05-291-1/+7
* Add more Prometheus metrics (#12274)sfan52022-05-091-2/+23
* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-021-0/+2
* Clean up some auth packet handling related codesfan52022-04-281-4/+2
* Spacing fixesShadowNinja2022-04-081-1/+1
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-201-0/+8
* Add core.compare_block_status function (#11247)SmallJoker2021-05-301-0/+15
* Settings: Proper priority hierarchySmallJoker2021-01-291-4/+3
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-021-4/+8
* Implement unloading of static_save=false objects according to existing docs (...sfan52020-10-191-3/+6
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-061-0/+85
* Allow the ABM time budget to be configurable.Lars2020-08-181-2/+2
* Revert "Verify database connection on interval (#9665)"rubenwardy2020-07-071-5/+0
* Add LevelDB player database (#9982)luk3yx2020-06-121-1/+8
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-271-4/+4
* Add missing sao->isGone() checkssfan52020-05-181-0/+2
* Fix Server triggering wrong errors if environment init failssfan52020-05-071-0/+6
* Add PostgreSQL authentication backend (#9756)Loïc Blot2020-04-271-0/+8
* Add LevelDB auth database. (#9476)luk3yx2020-04-231-0/+8
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-161-7/+5
* Verify database connection on interval (#9665)Loïc Blot2020-04-151-0/+5
* Drop content_sao.{cpp,h}Loic Blot2020-04-111-3/+16
* Move PlayerSAO to dedicated filesLoic Blot2020-04-111-2/+2
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-111-18/+0
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-101-4/+1
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-091-0/+13
* Better F6 profiler (#8750)SmallJoker2019-08-131-9/+11
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-101-4/+4
* Improve ABM time budget handling. #8645Lars Hofhansl2019-07-071-37/+50
* Force player save before kicking on player shutdown (#8157)Loïc Blot2019-02-031-2/+2
* Fix some misspellings (#8104)Paul Ouellette2019-01-161-2/+2
* Make sqlite3 default auth & player backends for new worlds (#8043)Loïc Blot2019-01-041-23/+49
* Player file directory must be only created when using file backend.Loïc Blot2019-01-041-3/+0
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-131-214/+58
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-281-2/+2
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-051-0/+101
* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-221-2/+3
* Optimize ABM checks.Lars Hofhansl2018-07-211-2/+40
* Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl2018-07-081-26/+62
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-061-1/+1
* Huge LBM lookup performance improvement on mapblock loading (#7195)Loïc Blot2018-04-041-11/+20
* Optimize entity-entity collision (#6587)Vitaliy2018-04-031-62/+26
* ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for...Loic Blot2018-03-161-0/+13
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-091-2/+2
* ServerEnvironment & StaticObject cleanupsLoic Blot2018-03-091-23/+24
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-261-2/+1
* Node definition manager refactor (#7016)Dániel Juhász2018-02-101-4/+4