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* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-0/+1
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-241-1/+1
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+215
* fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-111-3/+0
* fixed the object update interval thingyPerttu Ahola2011-04-101-2/+2
* better support for old mapsPerttu Ahola2011-04-101-0/+15
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-101-2/+2
* new-style rats are now generated in the mapPerttu Ahola2011-04-101-2/+5
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-101-4/+190
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-13/+61
* new object systemPerttu Ahola2011-04-101-0/+91
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-0/+31
* Removed lua stuffPerttu Ahola2011-04-031-722/+0
* updated scripting api a bitPerttu Ahola2011-02-231-88/+132
* mainly work on object scripting apiPerttu Ahola2011-02-231-71/+251
* some tidyingPerttu Ahola2011-02-211-1/+82
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-4/+429
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-0/+75