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path: root/src/serverremoteplayer.cpp (follow)
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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-11/+9
* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-101-1/+1
* Tune group digging time stuff a bitPerttu Ahola2012-03-101-1/+1
* Digging time groups WIPPerttu Ahola2012-03-101-15/+12
* Players stay in environment even when dead, damage flash and fall damage fixesKahrl2012-02-051-1/+15
* Fix inventory glitch when connecting as new userKahrl2012-01-141-0/+1
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-113/+42
* Properly use time_from_last_punch for limiting PvP punch damagePerttu Ahola2011-12-041-2/+12
* Add enable_pvp settingPerttu Ahola2011-12-021-0/+6
* Make unlimited player transfer distance configurablePerttu Ahola2011-12-021-1/+1
* Fix player double damagePerttu Ahola2011-12-021-2/+2
* Make hitting players make a visual damage flash to the player texture and the...Perttu Ahola2011-12-021-2/+11
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-021-0/+301