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Server-optimized Minetest 5.6.0
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serverremoteplayer.cpp
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Author
Age
Files
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*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
1
-11
/
+9
*
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
1
-1
/
+1
*
Tune group digging time stuff a bit
Perttu Ahola
2012-03-10
1
-1
/
+1
*
Digging time groups WIP
Perttu Ahola
2012-03-10
1
-15
/
+12
*
Players stay in environment even when dead, damage flash and fall damage fixes
Kahrl
2012-02-05
1
-1
/
+15
*
Fix inventory glitch when connecting as new user
Kahrl
2012-01-14
1
-0
/
+1
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-113
/
+42
*
Properly use time_from_last_punch for limiting PvP punch damage
Perttu Ahola
2011-12-04
1
-2
/
+12
*
Add enable_pvp setting
Perttu Ahola
2011-12-02
1
-0
/
+6
*
Make unlimited player transfer distance configurable
Perttu Ahola
2011-12-02
1
-1
/
+1
*
Fix player double damage
Perttu Ahola
2011-12-02
1
-2
/
+2
*
Make hitting players make a visual damage flash to the player texture and the...
Perttu Ahola
2011-12-02
1
-2
/
+11
*
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
1
-0
/
+301