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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-1/+4
* Players stay in environment even when dead, damage flash and fall damage fixesKahrl2012-02-051-1/+0
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-11/+9
* Properly use time_from_last_punch for limiting PvP punch damagePerttu Ahola2011-12-041-1/+4
* Fix ActiveObject creation for fast player respawnsPerttu Ahola2011-12-021-1/+1
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-021-0/+102