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* Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker2022-07-091-0/+1
* Mainmenu game-related changes (#11887)sfan52022-01-091-1/+4
* Fix /emergeblocks crashing in debug builds (#11461)Wuzzy2021-07-311-0/+1
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-231-7/+37
* Settings: Push groups in to_table as wellSmallJoker2021-03-011-0/+2
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-291-1/+0
* Settings: Proper priority hierarchySmallJoker2021-01-291-18/+25
* Prevent games from setting secure settings (#10460)rubenwardy2020-10-061-0/+2
* Settings: Remove unused functionsSmallJoker2020-10-011-24/+25
* Settings: Fix unittest memory leak, change input typesSmallJoker2020-09-221-2/+2
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-171-0/+2
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-251-5/+15
* Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto2017-11-081-0/+4
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-191-2/+3
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-5/+1
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-181-0/+1
* Cpp11 initializers: last src root changeset (#6022)Loïc Blot2017-06-211-10/+5
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-3/+3
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-3/+2
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-211-18/+15
* Some performance optimizations (#5424)Loïc Blot2017-03-221-3/+1
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-051-2/+4
* Make some maps unordered to improve performanceLoic Blot2016-10-051-2/+2
* Settings: Clean up settings changed callback codekwolekr2016-06-111-9/+22
* Clean up threadingShadowNinja2015-08-231-3/+3
* Settings: pass name to callbacks by referenceest312015-07-091-1/+1
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-0/+4
* Fix game minetest.conf default settingsest312015-03-181-0/+2
* Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu2015-01-251-5/+9
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins2015-01-251-3/+3
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-231-3/+3
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-121-15/+17
* Settings: Sanitize value for multiline terminator tokenskwolekr2014-12-111-0/+2
* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-091-1/+1
* Settings: Make setting entry group and values mutually exclusivekwolekr2014-12-091-24/+14
* Settings: Various setting group fixes and enhancementskwolekr2014-12-041-2/+9
* Use setting groups for NoiseParamskwolekr2014-12-021-0/+6
* LuaSettings: Sanitize setting name stringskwolekr2014-11-301-0/+1
* settings: Add setting groups and multiline entrieskwolekr2014-11-301-33/+67
* Implement proper font handlingsapier2014-11-301-1/+6
* Split settings into seperate source and header filesShadowNinja2014-09-211-737/+99
* Fix Settings lockingShadowNinja2014-09-211-13/+19
* Use const references for Settings methodsShadowNinja2014-09-211-74/+67
* Make getters of the Settings class constCraig Robbins2014-09-211-80/+37
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-191-1/+2
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-251/+7
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-6/+22
* Remove blank default values for emergequeue_limit_* settingskwolekr2014-02-051-11/+11
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-051-31/+11
* Fix settings to honor numeric conversion errorssapier2014-02-041-11/+31