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* Replace NetworkPacket pointers to referencesLoic Blot2015-03-131-15/+11
* Optimize Profiler::avg()gregorycu2015-03-071-0/+36
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-2/+0
* Fix wrapDegrees family of functionsCraig Robbins2015-02-231-7/+37
* Fix some memory leaks on packet sending.Loic Blot2015-02-211-0/+4
* Unit tests must be done at integration process.Loic Blot2015-02-211-7/+7
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-161-132/+21
* Fix unit test if there isn't a localhost address (for example FreeBSD jails),...Loic Blot2015-02-151-2/+21
* Fix unit test if there isn't a localhost address (for example FreeBSD jails)Loic Blot2015-02-151-5/+35
* Only do the IPv6 unit test if IPv6 is enabledLoic Blot2015-02-151-1/+1
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-101-1/+1
* Create empty default constructor for MapNodeCraig Robbins2015-01-181-2/+1
* Deduplicate code and use stdlib in string functionsShadowNinja2015-01-031-1/+1
* Print unit test failures to dstreamkwolekr2014-12-291-1/+1
* Fix weird (and wrong) comment in test.cppKahrl2014-12-211-2/+2
* Log: Silence errorstream during unittestskwolekr2014-12-121-0/+4
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-121-2/+5
* Add support for lacunarity in legacy NoiseParams string formatkwolekr2014-12-101-4/+4
* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-091-1/+3
* Settings: Make setting entry group and values mutually exclusivekwolekr2014-12-091-9/+9
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-0/+2
* Fix MSVC buildSmallJoker2014-12-051-1/+1
* Settings: Various setting group fixes and enhancementskwolekr2014-12-041-12/+41
* Use setting groups for NoiseParamskwolekr2014-12-021-1/+1
* settings: Add setting groups and multiline entrieskwolekr2014-11-301-60/+152
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-081-0/+10
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-021-1/+25
* Fix unit tests failing if IPv6 not availableCraig Robbins2014-11-021-43/+50
* Split settings into seperate source and header filesShadowNinja2014-09-211-6/+8
* Don't handle lack of IPv6 as fatal in unit testssapier2014-06-201-13/+20
* Add the option to bind to a specific addressShadowNinja2014-02-051-3/+6
* Implement urlencode and urldecodeKahrl2013-12-131-0/+4
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+2
* Weather backward compatibilityproller2013-08-021-2/+2
* Change ContentFeatures array to a vectorKahrl2013-07-141-10/+6
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-081-0/+4
* Replace C++ mainmenu by formspec powered onesapier2013-07-021-0/+208
* Add support for IPv6proller2013-06-231-18/+48
* Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl2013-06-171-1/+1
* Fix nearly all warningskwolekr2013-05-191-1/+1
* Fix memory leak in run_tests()PilzAdam2013-05-141-2/+4
* fix various memory leakssapier2013-04-091-0/+2
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-21/+22
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-1/+1
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Ranged support of protocol version on server sidePerttu Ahola2012-11-291-1/+2
* unit test: TestNodedefSerializationPerttu Ahola2012-11-291-0/+21
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-011-0/+4
* Fix terrible grammar in comment!Perttu Ahola2012-07-221-1/+1