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* Add helper functions to make tool usable n times (#12047)Wuzzy2022-06-031-1/+1
* Fix damage wraparound if very high damage (#11872)Wuzzy2022-01-061-1/+3
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-311-14/+85
* Serialize tool capabilities JSON without whitespacesfan52021-03-201-1/+2
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-011-4/+4
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-271-1/+1
* Punchwear (improved) (#8959)sfan52019-09-221-6/+22
* Unify wield item handling (#8677)SmallJoker2019-08-071-0/+13
* Allow toolcaps to override the built-in times for dig_immediatesfan52019-07-311-8/+10
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-031-6/+6
* Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead codeHybrid Dog2018-01-031-39/+24
* Tool getDigParams: Fix selecting the best fitting timeHybrid Dog2018-01-031-2/+3
* Allow overriding tool capabilities through itemstack metadataraymoo2017-10-291-0/+85
* Bump minimal protocol version to 36 (#6319)SmallJoker2017-08-291-13/+12
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-25/+23
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-1/+1
* Fix click-digging torches (#5652)you2017-04-281-1/+1
* Tools: Fix tool digging speed limitHybrid Dog2017-04-191-1/+1
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-191-15/+12
* Make some maps unordered to improve performanceLoic Blot2016-10-051-12/+11
* Change i++ to ++iDavid Jones2015-08-251-5/+5
* Fix inversion of full_punch_intervalNovatux2014-07-021-1/+1
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-1/+2
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-20/+37
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+2
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-291-9/+12
* Digging and placing soundsPerttu Ahola2012-03-241-4/+7
* dig_immediate=2 -> 0.5 seconds digging timePerttu Ahola2012-03-101-1/+1
* dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola2012-03-101-3/+3
* Damage groups WIPPerttu Ahola2012-03-101-0/+34
* Small fix in getHitParamsPerttu Ahola2012-03-101-0/+2
* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-101-4/+4
* Tune group digging time stuff a bitPerttu Ahola2012-03-101-2/+2
* Digging time groups WIPPerttu Ahola2012-03-101-0/+153
* GameDef compilesPerttu Ahola2011-11-291-87/+0
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-67/+61
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-291-0/+93