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* Fix compare between pointer and 0 in unittestsJozef Behran2019-08-131-3/+3
* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-221-2/+3
* Add online content repositoryrubenwardy2018-04-191-1/+1
* Client eventmanager refactor (#7179)Loïc Blot2018-03-301-2/+0
* Cleanup sound manager class (#7158)Loïc Blot2018-03-241-0/+1
* Node definition manager refactor (#7016)Dániel Juhász2018-02-101-3/+3
* Implement mod communication channels (#6351)Loïc Blot2017-09-261-1/+30
* Remove DSTACK support (#6346)Loïc Blot2017-08-301-2/+0
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-8/+8
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-0/+1
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-191-10/+10
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-261-4/+4
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-161-0/+3
* [CSM] Client side moddingLoic Blot2017-03-131-1/+8
* Remove some abort() callsest312015-10-261-3/+2
* Rename macros with two leading underscoresShadowNinja2015-10-141-1/+1
* Refactor loggingShadowNinja2015-10-141-6/+5
* Tests: Add schematic unittestskwolekr2015-05-081-0/+26
* Tests: Add NodeResolver unittestskwolekr2015-05-051-6/+71
* Tests: Modularize unit testingkwolekr2015-04-261-0/+547