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* Move files to subdirectories (#6599)Vitaliy2017-11-081-4/+4
* Code modernization: subfolders (#6283)Loïc Blot2017-08-191-10/+11
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-5/+1
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-4/+3
* Clean up threadingShadowNinja2015-08-231-123/+48
* Add AreaStore data structureest312015-07-271-0/+69
* MutexedQueue inherits must use std::deque instead of std::listLoic Blot2015-03-171-44/+25
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-051-61/+0
* Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot2015-03-041-4/+2
* Change UniqueQueue to use a queue and a set.unknown2015-01-151-49/+50
* Make MutexQueue use jsemaphore for signalingsapier2014-01-101-45/+106
* Implement httpfetch module and initialize it from main()Kahrl2013-12-131-1/+2
* Cleanup jthread and fix win32 buildsapier2013-12-011-5/+0
* Always use builtin JThread librarykwolekr2013-09-151-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+2
* Add texture pack selection to main menuNovatux2013-08-041-0/+5
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-37/+51
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* On-demand item meshes and texturesPerttu Ahola2012-12-021-0/+11
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-171-0/+305