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* DragonFly BSD is somewhat identical to FreeBSD (#8159)Leonid Bobrov2019-02-031-1/+1
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-031-27/+19
* Network: Send IEEE floats (#7768)SmallJoker2018-12-131-1/+60
* Move files to subdirectories (#6599)Vitaliy2017-11-081-3/+3
* serialize: use a temporary for SerializeExceptionLoïc Blot2017-08-211-4/+2
* Code modernization: subfolders (#6283)Loïc Blot2017-08-191-1/+1
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-191-3/+2
* Add ItemStack key-value meta storagerubenwardy2017-02-041-0/+7
* Add macos/freebsd missing endian.h include and add win endianness infoqiukeren2015-12-291-1/+11
* Add BufReader and vector-based serialization methodskwolekr2015-10-151-2/+239
* Improve accuracy and safety of float serializationkwolekr2015-08-011-2/+13
* Clean up util/serialization.{cpp,h} and add unit testskwolekr2015-08-011-261/+188
* Increase limit of serialized long stringskwolekr2015-07-141-2/+2
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-131-0/+6
* serialize.h: use machine native byte swapping if available, fall-back to prev...Rafael Reilova2014-11-211-44/+80
* Fix write and read S32 vectorsBlockMen2014-04-121-2/+15
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-151-1/+1
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-0/+10
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-93/+6
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-261-5/+6
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Const-correct util/serialize.hPerttu Ahola2012-12-021-15/+15
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-0/+33
* Optimize headersPerttu Ahola2012-06-171-0/+2
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-171-0/+456