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* Replace usage of long long with u64/s64ShadowNinja2014-03-121-1/+1
* Add capability to read table flag fields from Lua APIkwolekr2014-02-091-0/+1
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-2/+2
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-051-26/+16
* Fix settings to honor numeric conversion errorssapier2014-02-041-16/+26
* Implement urlencode and urldecodeKahrl2013-12-131-1/+2
* Accept hexadecimal and string values for seedskwolekr2013-11-041-0/+1
* Change mainmenu texture handling + small misc changesKahrl2013-09-111-1/+1
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-091-0/+12
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-25/+27
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-081-1/+1
* Allow any character in formspec strings with escape charkwolekr2013-03-051-0/+16
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add flag string settings, flat map optionkwolekr2013-02-061-0/+7
* Fix compile under MingWkwolekr2013-01-231-0/+1
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-161-0/+1
* Enforce stricter world names using a blacklistMatthew I2012-09-051-0/+23
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-171-0/+264