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* Fix several MSVC issues numeric.hSmallJoker2015-05-011-1/+1
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-261-0/+18
* Refactor around translatePasswordest312015-04-172-3/+5
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-012-2/+12
* Fix set_bitskwolekr2015-03-311-1/+1
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-312-1/+22
* Clean up and tweak build systemShadowNinja2015-03-271-0/+1
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-222-35/+32
* MutexedQueue inherits must use std::deque instead of std::listLoic Blot2015-03-172-47/+28
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-072-7/+4
* Fix Android text bug (no text displaying)Craig Robbins2015-03-072-71/+68
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-051-61/+0
* Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot2015-03-041-4/+2
* Fix narrow_to_wide_c (ANDROID)Craig Robbins2015-03-021-3/+5
* Fix minor memory leak (Android)Craig Robbins2015-02-271-5/+10
* Fix wrapDegrees family of functionsCraig Robbins2015-02-231-42/+41
* Move hex.h to util/Loic Blot2015-02-212-2/+64
* Move sha1.hpp and base64.hpp to util/Loic Blot2015-02-216-2/+403
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-162-57/+74
* Fix gettext on MSVCBlockMen2015-02-121-10/+13
* Fix Android build of narrow_to_wideShadowNinja2015-02-111-4/+5
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-052-23/+51
* Water fixesgregorycu2015-01-181-0/+20
* Make minor style change(unescape_string())Craig Robbins2015-01-161-3/+4
* Fix unescape_string removing all backslashesShadowNinja2015-01-151-4/+6
* Change UniqueQueue to use a queue and a set.unknown2015-01-151-49/+50
* Deduplicate code and use stdlib in string functionsShadowNinja2015-01-032-210/+160
* Fixes for Android build errors. Enable sensor landscape rotation.KodexKy2014-11-251-3/+3
* serialize.h: use machine native byte swapping if available, fall-back to prev...Rafael Reilova2014-11-212-50/+86
* Remove unused rangelim function (the macro still exists)Kahrl2014-11-191-9/+0
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-081-0/+5
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-021-125/+276
* Fix bug introduced by me (Zeno)Craig Robbins2014-10-291-2/+3
* Added names colours and refactored parseColorString()Craig Robbins2014-10-292-57/+263
* Refactor decoration-related codekwolekr2014-10-291-0/+4
* Fix unit reported by TimeTaker (was always ms)Kahrl2014-10-091-2/+11
* Add [colorize modifierBlockMen2014-10-052-1/+65
* Fix misc. style issueskwolekr2014-10-031-1/+4
* Standardize tooltip row detectionBlockMen2014-09-281-0/+10
* Use const references for Settings methodsShadowNinja2014-09-212-4/+4
* Add support for Android 2.3+sapier2014-06-291-0/+83
* Fix msvc2012 buildsapier2014-06-291-0/+1
* Add formspec api versioningsapier2014-06-291-0/+14
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-191-1/+1
* Fix write and read S32 vectorsBlockMen2014-04-121-2/+15
* Fix serializing of signed numbers in serializeStructToStringShadowNinja2014-03-211-3/+8
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-152-44/+27
* Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja2014-03-141-5/+4
* Use fixed-width format specifiers in serializeStructToStringShadowNinja2014-03-131-3/+4
* Replace usage of long long with u64/s64ShadowNinja2014-03-122-2/+3