Commit message (Expand) | Author | Age | Files | Lines | |
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* | Add a check for animation when getting an extruded mesh | Kevin Ott | 2015-05-04 | 1 | -1/+1 |
* | Fix struct vs. class in forward declarations | Kahrl | 2014-12-08 | 1 | -1/+1 |
* | Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps | Kahrl | 2014-11-26 | 1 | -0/+1 |
* | Wielded fixes. Add shaders support. | RealBadAngel | 2014-11-13 | 1 | -0/+5 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 | 1 | -0/+71 |