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* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-031-14/+49
* Dungeongen: Update disabled torch placement codekinokoio2016-04-031-1/+1
* Fix nametag hidingest312016-04-021-0/+6
* Remove expensive copy of ContentFeaturesgregorycu2016-03-301-4/+4
* ParticleManager::handleParticleEvent: use switchLoic Blot2016-03-301-80/+78
* mg_schematic: fix leak in lua API, and small cleanupest312016-03-301-9/+11
* Mapgen: Don't spread light of nodes outside the desired areakwolekr2016-03-301-4/+1
* Mgv7: Decrease cliff steepnessparamat2016-03-301-1/+1
* Mapgen: Spread both night and day light banks in spreadLightkwolekr2016-03-291-11/+40
* Fix small formatting issue in SRP debug outputsfan52016-03-291-1/+1
* Fix connected nodes' selection boxes.Auke Kok2016-03-213-6/+50
* Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhereparamat2016-03-213-3/+15
* Clean up StrfndShadowNinja2016-03-1914-198/+103
* Mgv7: Limit pseudorandom caves to surface mapchunk or belowparamat2016-03-191-0/+3
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-194-12/+24
* Remove chat escape sequences from chat messages, for future colored chat.Ekdohibs2016-03-153-0/+37
* Add option to not send pre v25 init packetest312016-03-156-24/+49
* Fix two reconnect bugsest312016-03-151-0/+4
* Much better API for auth.{cpp, h}est312016-03-155-97/+106
* Mapgen: Fix light in tunnels at mapchunk bordersparamat2016-03-145-0/+30
* Fix player teleportation bug whilst sneakingHybridDog2016-03-144-1/+7
* Connected nodes: fix 2 minor bugsAuke Kok2016-03-141-1/+2
* Resend blocks when modified while sending to clientJeija2016-03-122-6/+22
* Add options for screenshot format and qualityDiego Martinez2016-03-123-2/+11
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-125-5/+56
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-1212-53/+319
* Fix chat console not opening after formspec opened over itShadowNinja2016-03-122-0/+19
* Documentation: Auto-update conf.example and settings_translation_file.cppparamat2016-03-121-5/+5
* Fix ask_reconnect_on_crash option being ignoredorwell962016-03-111-1/+1
* Avoid try/catch for settings.Auke Kok2016-03-091-17/+7
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-094-1/+37
* Add AreaStore custom ID APIShadowNinja2016-03-073-6/+12
* Implement AreaStore serializationShadowNinja2016-03-075-92/+97
* Fix SpatialAreaStore not freeing removed areasShadowNinja2016-03-071-0/+1
* Add basic AreaStore method documentationShadowNinja2016-03-071-5/+30
* Sort AreaStore headerShadowNinja2016-03-072-71/+66
* Clean up VectorAreaStoreShadowNinja2016-03-072-32/+24
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-073-9/+13
* Move AreaStore to utilShadowNinja2016-03-078-15/+13
* Make AreaStore cache setting privateShadowNinja2016-03-072-7/+6
* Simplify AreaStore ID managementShadowNinja2016-03-074-84/+44
* s_env.{cpp, h} cleanupsest312016-03-072-57/+56
* Add minetest.register_lbm() to run code on block load onlyest312016-03-0710-24/+468
* Use LuaErrors in security check macrosShadowNinja2016-03-072-5/+3
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-041-1/+1
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-041-1/+4
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-031-2/+19
* Fix main menu being unable to set secure settingsShadowNinja2016-03-031-3/+4
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-031-1/+0
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-021-3/+6