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* Fix the /shutdown command (#7431)SmallJoker2018-06-111-5/+7
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-101-2/+2
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-089-19/+43
* Stop autoforward on BACKWARD key-press (#7417)tukkek2018-06-061-0/+3
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-066-0/+33
* Set ENABLE_GETTEXT to TRUE by default (#7415)Wuzzy2018-06-051-1/+1
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-049-21/+43
* Biome dust placement: Improve comments, re-order some linesParamat2018-06-041-4/+9
* Biomemap: Simplify code of recent commit (#7398)Paramat2018-06-021-8/+5
* Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat2018-06-021-0/+14
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-315-1/+26
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-311-0/+5
* LINT fixLoic Blot2018-05-291-1/+1
* Rename some keys for clarity (#7384)Wuzzy2018-05-291-3/+3
* Add crossview support (#7361)otdav332018-05-294-5/+8
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-293-4/+11
* Print error when HOME is not set (#7376)Midgard2018-05-281-3/+18
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-283-3/+3
* Fix a -Wcatch-value warning reported by GCC 8.1Loïc Blot2018-05-281-2/+2
* Remove a useless struct keyword for ObjectPropertiesLoic Blot2018-05-281-1/+1
* Formspec verification: Fix show_formspec inside callbacks (#7374)SmallJoker2018-05-261-1/+2
* Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat2018-05-242-9/+16
* Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat2018-05-241-5/+14
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-204-11/+0
* Fix missing ignore textures (#7326)you2018-05-202-9/+8
* Add screenshots to online content browserrubenwardy2018-05-201-2/+14
* Player marker on both minimaps (#7350)nanoproject2018-05-181-7/+9
* Add updating to online content browserrubenwardy2018-05-169-25/+53
* Use server's zoom fov for distant world loading.Lars Hofhansl2018-05-152-17/+6
* Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto2018-05-151-9/+11
* Fix segfault in player migration and crash in log_deprecatedSmallJoker2018-05-142-3/+9
* Vertical biome blend: Tune PRNG seed for finer detail (#7329)Paramat2018-05-141-2/+2
* Make sure color returns to normal after a damage flash (#7332)lhofhansl2018-05-142-3/+3
* Update contentdb_url to content.minetest.netrubenwardy2018-05-131-1/+1
* Camera: Improve subpixel movement (#7319)SmallJoker2018-05-121-10/+13
* Run detach callbacks on player leaveSmallJoker2018-05-121-0/+3
* Fix crash guiConfirmRegistration quit menu (#7313)Vincent Glize2018-05-101-1/+1
* Mgv7: Code cleanup (#7299)Paramat2018-05-072-100/+121
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-053-7/+11
* Cavegen: Allow small RandomWalk caves to generate beyond mapchunk borderParamat2018-05-041-4/+1
* Fix invisible chat error messages (#7289)Vincent Glize2018-05-011-2/+2
* nodedef: Delete two unused method definitions (#7288)Kuma_jjw2018-04-301-2/+0
* Global new() or grab() to be managed in constuctor only (#7235 partial) (#7236)JDCodeIt2018-04-301-6/+2
* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-308-75/+126
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-306-0/+52
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-298-39/+73
* Biome-defined cave liquids: Use faster biome calculationparamat2018-04-261-1/+1
* Biome-defined dungeon nodes: Use faster biome calculationparamat2018-04-261-1/+1
* Dungeons: Mostly fix missing stair nodesParamat2018-04-251-12/+19
* Mgvalleys: Code cleanupParamat2018-04-242-161/+123