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* lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat2015-03-241-6/+12
* Change filename of screenshots to something more human readableCraig Robbins2015-03-251-6/+15
* Update timestamp to include dateCraig Robbins2015-03-251-2/+2
* Don't send an InventoryAction at each setInventoryModified, we only need one ...Loic Blot2015-03-245-10/+15
* Slow down the "key repeat" touch speed for some Android controlsCraig Robbins2015-03-242-9/+17
* Add core.register_schematic() and cache schematics on usekwolekr2015-03-233-91/+146
* Fix endianness inconsistency with PcgRandom::bytes()kwolekr2015-03-231-25/+10
* Schematics: Error if unable to open filekwolekr2015-03-231-0/+5
* Do not enable texture_clean_transparent by defaultkwolekr2015-03-231-2/+2
* Mgv6: Use heightmap in placeTreesAndJungleGrass()paramat2015-03-231-4/+7
* Fix for sun/moon tonemaps: don't upscale 1px images.Aaron Suen2015-03-231-2/+7
* Fix minetest.get_craft_recipe functionest312015-03-231-0/+2
* Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...Loic Blot2015-03-222-2/+3
* Protect Player::hud from concurrent modificationsLoic Blot2015-03-222-1/+15
* Mgv7: 1 up , 1 down overgeneration for chunk border continuityparamat2015-03-222-52/+32
* Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot2015-03-222-44/+3
* Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...Loic Blot2015-03-224-12/+5
* Fix some loose ends from 3993093fkwolekr2015-03-221-2/+4
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-229-170/+392
* SendInventory when handleCommand_Interact is a use.poet-nohit2015-03-211-1/+3
* Fix composite textures with texture_min_size. Moved upscaling of textures to ...Aaron Suen2015-03-221-32/+44
* Connect rails with connect_to_raillike and shorten the codesSmallJoker2015-03-211-107/+49
* Optimize minetest.get_(all)_craft_recipe(s)gregorycu2015-03-203-180/+107
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-202-0/+85
* Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...kwolekr2015-03-205-11/+12
* Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generatedparamat2015-03-193-16/+49
* Reset the old HP method on PlayerSAO::setHPLoic Blot2015-03-191-0/+4
* Fix game minetest.conf default settingsest312015-03-186-20/+38
* Add a Lua call to do damages / healsLoic Blot2015-03-182-3/+44
* ServerpacketHandler: spelling fixesLoic Blot2015-03-181-20/+20
* Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Gameparamat2015-03-182-48/+4
* Save creative_mode and enable_damage setting for each world in world.mtfz722015-03-181-1/+3
* MutexedQueue inherits must use std::deque instead of std::listLoic Blot2015-03-172-47/+28
* Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin2015-03-172-24/+28
* Server::step throw is never catched in minetestserverLoic Blot2015-03-171-2/+10
* Use the NetworkPacket api to read full version string instead of u8 pointers....Loic Blot2015-03-171-4/+5
* Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...Loic Blot2015-03-172-4/+8
* Minor bug fix (lag between damage flash and hearts updating)Craig Robbins2015-03-171-5/+7
* Fix various damage related bugs (client-side)Craig Robbins2015-03-171-10/+4
* Minor cleanup: game.cppCraig Robbins2015-03-171-77/+67
* Revert "Server::step throw is never catched. Replace it with an errorstream +...kwolekr2015-03-161-6/+3
* Server::step throw is never catched. Replace it with an errorstream + assertLoic Blot2015-03-161-3/+6
* Move client packet generators to dedicated functions for:Loic Blot2015-03-162-38/+64
* Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...Loic Blot2015-03-162-17/+23
* Rename packethandler/{client,server}.cpp to {client,server}packethandler.cppLoic Blot2015-03-163-3/+3
* If player is dead, permit it to respawn, even if damages are not enabledLoic Blot2015-03-161-1/+1
* SendPlayerHPOrDie everytime at client connection, damage enabled or not, this...Loic Blot2015-03-151-2/+1
* Finer progress bar updates when initializing nodesest312015-03-155-10/+59
* mg_decoration: Raise highest allowed deco top to max edge of voxelmanipparamat2015-03-152-11/+7
* Android: Backport changes from stable-0.4Loic Blot2015-03-141-3/+3