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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Optimize noise implementations
kwolekr
2014-12-08
2
-107
/
+106
*
Fix struct vs. class in forward declarations
Kahrl
2014-12-08
5
-6
/
+6
*
Fix lighting artifacts (Issue #1887).
RealBadAngel
2014-12-08
1
-9
/
+4
*
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
16
-213
/
+305
*
Disable loading .mtl files. Theyre not used anyway.
RealBadAngel
2014-12-08
1
-0
/
+2
*
Make directional fog colors respect tonemap
MirceaKitsune
2014-12-08
1
-4
/
+21
*
Fix f6 debug/profiler display
Craig Robbins
2014-12-08
2
-6
/
+20
*
Increase third person view distance
Calinou
2014-12-07
1
-1
/
+1
*
Add space between client names in status text (client)
Muhammad Rifqi Priyo Susanto
2014-12-07
1
-1
/
+1
*
Restore finalColorBlend implementation in shaders.
RealBadAngel
2014-12-07
1
-7
/
+11
*
Fix regression (increase/decrease viewing range with +/- keys)
Craig Robbins
2014-12-07
2
-6
/
+2
*
Mapgen V5: Fix use of uninitialized value in ctor
kwolekr
2014-12-07
2
-3
/
+3
*
Schematics: Fix minetest.place_schematic() when defined by a Lua table
kwolekr
2014-12-06
2
-5
/
+8
*
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
6
-19
/
+51
*
Ignore some mouse events sent from scrollbar to GUITable
Kahrl
2014-12-06
1
-0
/
+8
*
Close settings files and save them correctly
SmallJoker
2014-12-06
1
-2
/
+5
*
Add workaround for failing clang build
sfan5
2014-12-06
1
-0
/
+5
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
18
-323
/
+427
*
Performance of main client loop up to 2x faster In places, up to 3 times faster
Craig Robbins
2014-12-07
9
-28
/
+105
*
Add name of node 'pointed at' to debug
Craig Robbins
2014-12-05
1
-5
/
+20
*
Fix MSVC build
SmallJoker
2014-12-05
2
-2
/
+2
*
Recalculate normals for mesh #0. Fix for issue #1902.
RealBadAngel
2014-12-05
1
-0
/
+2
*
(INTERIM) Make sizes of the font in formspecs consistent and not so large
Craig Robbins
2014-12-05
2
-1
/
+17
*
Optimise VoxelManipulator::copyFrom
Craig Robbins
2014-12-04
1
-7
/
+42
*
Right mouse button behaviour for craft/inventory If right mousebutton clicked...
Craig Robbins
2014-12-04
2
-1
/
+21
*
Settings: Various setting group fixes and enhancements
kwolekr
2014-12-04
3
-65
/
+195
*
Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...
paramat
2014-12-03
5
-16
/
+40
*
Settings: Fix getNoiseParamsFromValue()
kwolekr
2014-12-02
1
-0
/
+1
*
Use setting groups for NoiseParams
kwolekr
2014-12-02
4
-10
/
+89
*
Fix settings callback "call" lost on rebase
sapier
2014-12-01
1
-0
/
+3
*
Fix node 0,0,0 being highlighted when enable_node_highlighting == false
Craig Robbins
2014-12-01
3
-7
/
+9
*
Fix build
Craig Robbins
2014-12-01
1
-0
/
+1
*
LuaSettings: Sanitize setting name strings
kwolekr
2014-11-30
3
-1
/
+12
*
Fix segfault at exit caused by non grabbed font
Kahrl
2014-11-30
1
-0
/
+1
*
settings: Add setting groups and multiline entries
kwolekr
2014-11-30
3
-246
/
+478
*
Make hud use fontengine too
sapier
2014-11-30
11
-46
/
+40
*
Scale form elements consistently
Zefram
2014-11-30
3
-209
/
+287
*
Implement proper font handling
sapier
2014-11-30
20
-194
/
+800
*
noise: Throw exception on noise allocation failure
kwolekr
2014-11-29
3
-9
/
+38
*
Fix MSVC compiling error (argc/argv not available to pass to init_gettext)
SmallJoker
2014-11-29
1
-3
/
+3
*
Fix regression with command line --go option
Craig Robbins
2014-11-28
1
-3
/
+10
*
Don't corrupt stepheight when setting other properties
Ciaran Gultnieks
2014-11-26
1
-2
/
+2
*
Wield: always obey anisotropic_filter setting, not just for hi res textures
Kahrl
2014-11-26
1
-3
/
+2
*
EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below
Kahrl
2014-11-26
1
-0
/
+2
*
added enable_build_where_you_stand option
Sokomine
2014-11-27
2
-0
/
+2
*
Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps
Kahrl
2014-11-26
2
-2
/
+6
*
Only set the camera update keymap when using a debug build
rubenwardy
2014-11-26
1
-1
/
+6
*
Fix Android main menu crash, and user data directory check.
Kodexky
2014-11-26
1
-0
/
+2
*
Increase step smoothing to fit 1:1 stairs (works well on slabs too)
Calinou
2014-11-26
1
-1
/
+1
*
Fix client "double saving" simple singleplayer local maps
Craig Robbins
2014-11-26
3
-4
/
+9
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