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* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...Perttu Ahola2013-01-023-27/+45
* Add InvRef:get_location()Perttu Ahola2013-01-021-0/+38
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-027-2/+126
* Bugfixes to item_image formspec methodRealBadAngel2013-01-021-2/+24
* Fixed compile issues on windowsdannydark2012-12-301-6/+8
* L-System treegenRealBadAngel2012-12-307-174/+635
* Use aux1 to move fast when flyingPilzAdam2012-12-271-13/+22
* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-272-3/+17
* Fix 'longjmp causes uninitialized stack frame' in cURLPilzAdam2012-12-261-0/+1
* Initialize all member variables of LuaEntitySAOPerttu Ahola2012-12-231-0/+3
* Fix keycodes (#325)Ilya Zhuravlev2012-12-231-1/+1
* Fixed u64 ambiguous symbol errorDannyDark2012-12-201-0/+3
* Tweak CMake files for cURLsfan52012-12-181-1/+6
* Fix falling damage when not flyingPilzAdam2012-12-171-1/+1
* Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch...Ilya Zhuravlev2012-12-172-19/+21
* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-171-1/+1
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-1610-48/+255
* Dont sneak while flyingPilzAdam2012-12-111-2/+2
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-114-3/+27
* Update GUI textsPerttu Ahola2012-12-063-20/+5
* draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser2012-12-061-5/+6
* fix screen flickering black when rendering to textureJürgen Doser2012-12-061-2/+2
* Set proper field background colors in Irrlicht 1.8Perttu Ahola2012-12-061-1/+7
* Raise default maximum render distance to 240Perttu Ahola2012-12-061-1/+1
* Fix automagic render distance tunerPerttu Ahola2012-12-061-7/+5
* Add #include guards to base64.hMatthew I2012-12-031-0/+5
* Try to add a bit of topside brightness when not using shadersPerttu Ahola2012-12-021-0/+26
* Default to preload_item_visuals=truePerttu Ahola2012-12-021-1/+1
* Don't send player position from client to server if the player hasn't movedMirceaKitsune2012-12-024-3/+30
* Smooth day-night transitionsPerttu Ahola2012-12-027-23/+87
* Const-correct util/serialize.hPerttu Ahola2012-12-021-15/+15
* Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola2012-12-025-40/+60
* Get rid of jordan4ibanez's insane digging animation speedPerttu Ahola2012-12-021-1/+1
* Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola2012-12-023-31/+54
* Add enable_shaders to minetest.conf.examplePerttu Ahola2012-12-021-1/+1
* Add checkboxes for shaders and on-demand item visual generationobneq2012-12-023-0/+36
* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-024-9/+145
* ShaderSource and silly example shadersKahrl2012-12-0211-2/+865
* Add setting preload_item_visualsPerttu Ahola2012-12-022-0/+14
* On-demand item meshes and texturesPerttu Ahola2012-12-028-201/+309
* Modify some client log message levelsPerttu Ahola2012-12-021-8/+8
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-012-5/+89
* Merge support for anaglyph stereoPilzAdam2012-12-012-0/+73
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| * Default anaglyph to 0.1MirceaKitsune2012-11-131-1/+1
| * Anaglyph stereo support, created by xyzMirceaKitsune2012-11-132-0/+73
* | Add the ability for client to check if image existsPerttu Ahola2012-11-302-0/+18
* | Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-303-15/+10
* | Ignore directories beginning with a "." when searching for modsMatthew I2012-11-301-0/+4
* | Run scriptapi_on_shutdown() thread-safely and remove some old crapPerttu Ahola2012-11-301-13/+10
* | Add shutdown hook interface to Lua APIMatthew I2012-11-303-0/+21