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* Add disable_jump check for the player's feetMoNTE482020-05-291-1/+3
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-2716-64/+52
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-261-8/+21
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-262-6/+6
* L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat2020-05-251-20/+16
* Silence GCC warning in mapblock_meshSmallJoker2020-05-251-1/+1
* Fix build on FreeBSD, broken since open_urlrubenwardy2020-05-241-0/+1
* Add chat_font_size setting (#9736)SmallJoker2020-05-243-11/+20
* Fix two bugs in content_caosfan52020-05-241-7/+10
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-241-3/+3
* Fix documentation of emergequeue_limit settingssfan52020-05-241-0/+1
* Optimize particlespawner sending by not sending to distant playerssfan52020-05-231-0/+18
* Implement spawning particles with node texture appearancesfan52020-05-238-19/+115
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-235-34/+50
* Modernize include guards and add missing ones (#9898)Awkor2020-05-237-6/+12
* Check for valid base64 before decoding (#9904)Lejo12020-05-221-2/+6
* MacOS: Fix environ not being foundSmallJoker2020-05-221-1/+7
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-2211-680/+502
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-206-16/+38
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-2010-45/+51
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-201-1/+11
* CSM: Fix crashing minetest.get_item_def()sfan52020-05-201-1/+1
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-196-16/+29
* Add ability to scale HUD text (#9814)LoneWolfHT2020-05-191-2/+7
* Add missing sao->isGone() checkssfan52020-05-182-1/+4
* content_mapblock: Move static initialization out of functionssfan52020-05-171-24/+30
* Client: Add sum and average to packetcountersfan52020-05-172-3/+14
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-176-1/+58
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-161-8/+7
* Log protocol ver on mismatched client connect toosfan52020-05-161-2/+2
* Add new Mapgen V7 floatland implementation (#9296)Paramat2020-05-142-11/+112
* network: Replace a fatal_error with just error loggingsfan52020-05-141-5/+3
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-143-32/+45
* Collision detection - #9343 follow-up (#9764)TheTermos2020-05-141-52/+69
* Add chat_log_level setting (#9223)SmallJoker2020-05-144-51/+92
* Damage texture modifier (#9833)Lars Müller2020-05-114-9/+15
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-1110-31/+113
* Color gradient for default and 'regular' type sky (#9502)TheTermos2020-05-092-31/+6
* Always use same default tabheader height (#9319)Paul Ouellette2020-05-091-1/+4
* Server class code cleanups (#9769)Loïc Blot2020-05-0712-207/+312
* Fix Server triggering wrong errors if environment init failssfan52020-05-072-0/+8
* Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran2020-05-061-2/+2
* FormSpec: Add universal style selector `*` (#9718)v-rob2020-05-061-4/+16
* Android: porting_android.cpp refactoring (#9687)Maksim2020-05-062-87/+62
* Expose collided objects in moveresultsfan52020-05-063-14/+30
* Fix crash when exiting server during running mapgensfan52020-05-051-4/+4
* Fix thread safety of PcgRandom use in BiomeGensfan52020-05-051-4/+7
* Fix remaining issues with mapgen scriptapisfan52020-05-057-22/+26
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-0527-77/+225
* Allow ObjDefManager instances to be clonedsfan52020-05-0513-5/+370