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* Add AreaStore custom ID APIShadowNinja2016-03-073-6/+12
* Implement AreaStore serializationShadowNinja2016-03-075-92/+97
* Fix SpatialAreaStore not freeing removed areasShadowNinja2016-03-071-0/+1
* Add basic AreaStore method documentationShadowNinja2016-03-071-5/+30
* Sort AreaStore headerShadowNinja2016-03-072-71/+66
* Clean up VectorAreaStoreShadowNinja2016-03-072-32/+24
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-073-9/+13
* Move AreaStore to utilShadowNinja2016-03-078-15/+13
* Make AreaStore cache setting privateShadowNinja2016-03-072-7/+6
* Simplify AreaStore ID managementShadowNinja2016-03-074-84/+44
* s_env.{cpp, h} cleanupsest312016-03-072-57/+56
* Add minetest.register_lbm() to run code on block load onlyest312016-03-0710-24/+468
* Use LuaErrors in security check macrosShadowNinja2016-03-072-5/+3
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-041-1/+1
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-041-1/+4
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-031-2/+19
* Fix main menu being unable to set secure settingsShadowNinja2016-03-031-3/+4
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-031-1/+0
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-021-3/+6
* Add Android chat formShadowNinja2016-03-021-10/+29
* Add text selection and copying to consoleShadowNinja2016-03-023-59/+103
* Unlock cursor when opening consoleShadowNinja2016-03-025-23/+26
* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-026-99/+97
* Revert "Fix jumping at node edge"nerzhul2016-03-011-17/+49
* Nodedef: Restore smooth lighting to waterparamat2016-02-271-1/+1
* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-271-35/+105
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-271-24/+64
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-261-2/+3
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-263-10/+23
* Remove new_style_waterRealBadAngel2016-02-263-30/+17
* Cache some settingsrubenwardy2016-02-262-25/+24
* Sheet Ore: Eliminate crash caused by PcgRandom range max < minparamat2016-02-231-4/+9
* GOTBLOCKS & DELETEBLOCKS: test packet size only oncenerzhul2016-02-231-9/+10
* Reset block send timer when invoking setBlock(s)NotSent()orwell962016-02-221-0/+2
* Fix getting pointed nodeRealBadAngel2016-02-221-59/+77
* Add Lua interface to HTTPFetchRequestJeija2016-02-229-1/+280
* Fix HTTPFetchRequest performing a GET request if post_data is suppliedJeija2016-02-221-1/+1
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-216-179/+23
* Remove preload_item_visuals codeRealBadAngel2016-02-213-27/+0
* Dont make fastface if tile is not seamlessRealBadAngel2016-02-211-2/+3
* Little collision.cpp cleanupsLoic Blot2016-02-201-4/+3
* Fix jumping at node edgegregorycu2016-02-191-49/+17
* Don't print locale directory error message when GetText is disabledShadowNinja2016-02-191-4/+6
* Ignore spaces in secure.trusted_mods settingJeija2016-02-191-0/+2
* Minimap: show player markersRealBadAngel2016-02-193-0/+78
* Camera: Don't count camera offset twice for Nametagged CAOsRealBadAngel2016-02-191-2/+1
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-191-5/+27
* Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16paramat2016-02-192-139/+116
* HOTFIX: fix too agressive block cullingRealBadAngel2016-02-181-1/+4
* Move object nametags to cameraRealBadAngel2016-02-189-54/+138