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* Add map limit config optionrubenwardy2015-08-0210-42/+31
* Prepend "Lua: " before lua exceptionsBřetislav Štec2015-08-022-22/+11
* src/wieldmesh.cpp: Fix mesh extrusion memory leakBřetislav Štec2015-08-021-3/+4
* src/client.cpp: Fix mapper memory leakBřetislav Štec2015-08-021-4/+6
* Improve accuracy and safety of float serializationkwolekr2015-08-012-17/+21
* Clean up util/serialization.{cpp,h} and add unit testskwolekr2015-08-013-268/+315
* src/environment.cpp: Fix NULL pointer dereferenceBřetislav Štec2015-08-011-11/+13
* src/network/connection.h: Fix race conditionBřetislav Štec2015-08-011-1/+5
* Android: Add githash header to spare rebuilds after new commitsest312015-08-011-0/+1
* tests: Log exceptions thrown inside of unit testskwolekr2015-07-311-12/+16
* Dungeon generation: Fix code style issues in dungeongen.cppparamat2015-08-011-103/+95
* Small SendableMediaAnnouncement cleanupLoic Blot2015-07-311-28/+6
* Android: fix horrible libiconv buildest312015-07-291-12/+0
* Precalculate mapblock relative size. This permit to remove many s16 calculs o...nerzhul2015-07-292-1/+10
* Fixed minimap memory leakBřetislav Štec2015-07-274-8/+16
* Fix srp.cpp:815 leakest312015-07-272-4/+1
* Add AreaStore data structureest312015-07-2712-0/+1236
* Fix MSVC number conversion warningSmallJoker2015-07-251-1/+1
* Fix minetest.get_(all)_craft_recipe(s) regressionest312015-07-251-3/+3
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-253-118/+51
* Fix documentation of dedicated_server_loopest312015-07-241-2/+2
* Check output of mpz_set_str and fix leak on error conditionest312015-07-242-14/+21
* Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot2015-07-244-241/+2
* Bump protocol to 26est312015-07-241-1/+1
* Optional reconnect functionalityest312015-07-2322-83/+189
* Fix issues with light of attached CAOsRealBadAngel2015-07-233-6/+27
* Mgv7: Use density noise + density gradient for mountain terrainparamat2015-07-211-13/+17
* Add wielded (and CAOs) shaderRealBadAngel2015-07-219-40/+75
* Clarify docs for auth.cpp methodest312015-07-211-3/+3
* Ask auth handler to create auth when a default password is setest312015-07-212-7/+19
* Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot2015-07-2110-149/+14
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-202-72/+91
* MoveItemSomewhere double bugfixest312015-07-192-33/+47
* Cavegen: Mgv6: No small caves entirely above groundparamat2015-07-192-72/+36
* Refactor particle code to remove the while loopsTeTpaAka2015-07-181-87/+78
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-181-23/+34
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-184-10/+96
* Display an access denied message when client detects a server timeoutKahrl2015-07-171-4/+9
* Server kicks: make messages configurable, cache wstringest312015-07-173-4/+8
* Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul2015-07-163-2/+17
* Fix relief mapping issuesRealBadAngel2015-07-168-34/+87
* Make serialization error message translatableKahrl2015-07-141-3/+7
* connection.cpp: remove unused constructorLoic Blot2015-07-142-25/+0
* Increase limit of serialized long stringskwolekr2015-07-142-4/+10
* Remove raw message output on AOM deserialization failurekwolekr2015-07-132-36/+21
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-133-114/+292
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-132-5/+30
* Fix damage flash when damage disabledkwolekr2015-07-104-15/+25
* Misc. minor fixeskwolekr2015-07-105-94/+67
* Little coding style fix on porting.hLoic Blot2015-07-101-1/+1