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* Mgv7, mgflat, mgfractal: Tunnel generation code optimisationparamat2016-04-123-18/+21
* Mgv5: Optimise tunnels, add biome material in entrancesparamat2016-04-122-48/+76
* Mgvalleys: Don't let cavegen place biome nodes everywhereparamat2016-04-121-44/+39
* Fix hotbar placement on displays with low screen densityPilzAdam2016-04-111-1/+2
* Hud: Cache hud_scaling, fix minor style issueskwolekr2016-04-103-28/+28
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-102-30/+33
* Update CSRP-GMP to commit deaa11a7c29a73008est312016-04-102-361/+314
* Mapgen: Optimise cave noises and tunnel excavationparamat2016-04-088-148/+162
* Re-add and disable blit_with_interpolate_overlaykwolekr2016-04-071-0/+31
* Fix #3955 (player dying on login).Nathanaƫl Courant2016-04-061-1/+3
* Fix compiler warnings from "Add an option to colorize to respect the destinat...Samuel Sieb2016-04-061-41/+9
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-031-14/+49
* Dungeongen: Update disabled torch placement codekinokoio2016-04-031-1/+1
* Fix nametag hidingest312016-04-021-0/+6
* Remove expensive copy of ContentFeaturesgregorycu2016-03-301-4/+4
* ParticleManager::handleParticleEvent: use switchLoic Blot2016-03-301-80/+78
* mg_schematic: fix leak in lua API, and small cleanupest312016-03-301-9/+11
* Mapgen: Don't spread light of nodes outside the desired areakwolekr2016-03-301-4/+1
* Mgv7: Decrease cliff steepnessparamat2016-03-301-1/+1
* Mapgen: Spread both night and day light banks in spreadLightkwolekr2016-03-291-11/+40
* Fix small formatting issue in SRP debug outputsfan52016-03-291-1/+1
* Fix connected nodes' selection boxes.Auke Kok2016-03-213-6/+50
* Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhereparamat2016-03-213-3/+15
* Clean up StrfndShadowNinja2016-03-1914-198/+103
* Mgv7: Limit pseudorandom caves to surface mapchunk or belowparamat2016-03-191-0/+3
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-194-12/+24
* Remove chat escape sequences from chat messages, for future colored chat.Ekdohibs2016-03-153-0/+37
* Add option to not send pre v25 init packetest312016-03-156-24/+49
* Fix two reconnect bugsest312016-03-151-0/+4
* Much better API for auth.{cpp, h}est312016-03-155-97/+106
* Mapgen: Fix light in tunnels at mapchunk bordersparamat2016-03-145-0/+30
* Fix player teleportation bug whilst sneakingHybridDog2016-03-144-1/+7
* Connected nodes: fix 2 minor bugsAuke Kok2016-03-141-1/+2
* Resend blocks when modified while sending to clientJeija2016-03-122-6/+22
* Add options for screenshot format and qualityDiego Martinez2016-03-123-2/+11
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-125-5/+56
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-1212-53/+319
* Fix chat console not opening after formspec opened over itShadowNinja2016-03-122-0/+19
* Documentation: Auto-update conf.example and settings_translation_file.cppparamat2016-03-121-5/+5
* Fix ask_reconnect_on_crash option being ignoredorwell962016-03-111-1/+1
* Avoid try/catch for settings.Auke Kok2016-03-091-17/+7
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-094-1/+37
* Add AreaStore custom ID APIShadowNinja2016-03-073-6/+12
* Implement AreaStore serializationShadowNinja2016-03-075-92/+97
* Fix SpatialAreaStore not freeing removed areasShadowNinja2016-03-071-0/+1
* Add basic AreaStore method documentationShadowNinja2016-03-071-5/+30
* Sort AreaStore headerShadowNinja2016-03-072-71/+66
* Clean up VectorAreaStoreShadowNinja2016-03-072-32/+24
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-073-9/+13
* Move AreaStore to utilShadowNinja2016-03-078-15/+13