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* Clarify docs for auth.cpp methodest312015-07-211-3/+3
* Ask auth handler to create auth when a default password is setest312015-07-212-7/+19
* Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot2015-07-2110-149/+14
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-202-72/+91
* MoveItemSomewhere double bugfixest312015-07-192-33/+47
* Cavegen: Mgv6: No small caves entirely above groundparamat2015-07-192-72/+36
* Refactor particle code to remove the while loopsTeTpaAka2015-07-181-87/+78
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-181-23/+34
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-184-10/+96
* Display an access denied message when client detects a server timeoutKahrl2015-07-171-4/+9
* Server kicks: make messages configurable, cache wstringest312015-07-173-4/+8
* Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul2015-07-163-2/+17
* Fix relief mapping issuesRealBadAngel2015-07-168-34/+87
* Make serialization error message translatableKahrl2015-07-141-3/+7
* connection.cpp: remove unused constructorLoic Blot2015-07-142-25/+0
* Increase limit of serialized long stringskwolekr2015-07-142-4/+10
* Remove raw message output on AOM deserialization failurekwolekr2015-07-132-36/+21
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-133-114/+292
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-132-5/+30
* Fix damage flash when damage disabledkwolekr2015-07-104-15/+25
* Misc. minor fixeskwolekr2015-07-105-94/+67
* Little coding style fix on porting.hLoic Blot2015-07-101-1/+1
* Settings: pass name to callbacks by referenceest312015-07-094-4/+5
* Update clouds enable_3d_clouds when setting changedest312015-07-092-6/+22
* Windows: Fix some warnings.Diego Martinez2015-07-091-2/+2
* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-081-2/+11
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-082-3/+11
* Use UTF-8 instead of narrowest312015-07-0819-67/+80
* Clean-up Minimap codekwolekr2015-07-085-377/+429
* Mgv7: Auto-set lowest mountain generation levelparamat2015-07-082-28/+31
* Client: better m_proto_ver initialisationest312015-07-073-6/+16
* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-051-4/+12
* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-042-2/+4
* Fix endless loop since grandparent commitest312015-07-041-8/+10
* Craftdef: Use numbers instead of iteratorsest312015-07-041-102/+99
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-041-2/+2
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-029-184/+185
* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-021-1/+4
* Inventory manager style cleanup and further checksest312015-07-011-16/+23
* Disable mesh cache by defaultest312015-07-011-1/+1
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-012-46/+61
* Make m_blocks_cache privateest312015-06-301-1/+1
* Defer minimap update when shape changedest312015-06-301-0/+1
* Close keybind settings menu with escest312015-06-301-5/+7
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-301-2/+2
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-295-97/+113
* Fix *BSD build with GNU iconvkwolekr2015-06-292-14/+36
* Add Lua errors to error dialogrubenwardy2015-06-293-29/+29
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-282-2/+11
* Minimap updateRealBadAngel2015-06-284-11/+23