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* Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...Loic Blot2018-03-094-20/+17
* Getv3intfield: Fix logic of return boolparamat2018-03-091-3/+3
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-094-34/+47
* Cleanup & bugfixLoic Blot2018-03-083-71/+25
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-083-7/+1
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-084-10/+2
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-083-10/+2
* mods.cpp/h: little performance improvement in getModsInPath (+ codestyle) (#7...Loïc Blot2018-03-082-7/+20
* Fix missing warningstream (or similar problem) (#7034)you2018-03-044-11/+38
* Allow for getting world name and path separately on the command line (#6555)Brian2018-03-041-14/+25
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-032-0/+31
* Generate Notifier: Clear events once after all 'on generated' functionsparamat2018-03-033-6/+14
* MapgenValleys: Fixed submarine valleys shapeGael-de-Sailly2018-03-031-1/+2
* c_converter: Function template for numeric fields, add v3s16 default (#7090)SmallJoker2018-03-032-77/+39
* Slippery: Simplify, make more efficient (#7086)SmallJoker2018-03-032-36/+9
* Cleanup in flat lighting (#7051)Vitaliy2018-03-032-42/+2
* Fix liquid post effect colour behaviour in third person viewred-0012018-02-271-2/+3
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-273-16/+30
* CollisionMoveSimple: Collide with 'ignore' nodesparamat2018-02-261-2/+5
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-266-48/+5
* Fix CMake error (#7074) by bumping the required CMake version past 3.8.1 (#7075)nOOb31672018-02-251-1/+3
* CMakeLists use the source_group command to improve look and feel when generat...nOOb31672018-02-231-0/+5
* CMakeLists pass windows sources (manifest and resource file) to executable ta...nOOb31672018-02-231-4/+4
* Registration dialog: Larger text field with scrollbars (#7047)SmallJoker2018-02-231-7/+14
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-211-14/+6
* Vertical biome blend: Tune blend patternsparamat2018-02-201-4/+5
* Dungeons: Add Y limits in all mapgensparamat2018-02-2014-14/+100
* Mitigate formspec exploits by verifying that the formspec was shown to the us...red-0012018-02-183-3/+35
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-02-182-7/+7
* Remove legacy chat network code. (#6954)red-0012018-02-173-26/+1
* Render copyright notice: Fix name spelling (#7042)Vitaliy2018-02-1516-16/+16
* Add `on_auth_fail` callback (#7039)red-0012018-02-153-1/+15
* Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat2018-02-134-20/+9
* map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanupLoic Blot2018-02-112-9/+6
* Node definition manager refactor (#7016)Dániel Juhász2018-02-1061-459/+585
* Position entity nametags relative to selection-box (#7031)stujones112018-02-101-1/+1
* Fix 'Change Keys' menu crash caused by 501f936SmallJoker2018-02-091-1/+1
* Switch F3 to use 'enable_fog' settingThomasMonroe3142018-02-084-9/+9
* Include alpha channel reference in MaterialTypeParamstujones112018-02-081-0/+1
* Move `setlocale` from Lua to C++.red-0012018-02-082-2/+4
* Add main_menu_style settingPorygonZRocks2018-02-081-0/+1
* Make hud_get return aligment, offset and size. (#7006)lisacvuk2018-02-041-0/+9
* Remove unused light updating codeDániel Juhász2018-02-047-709/+0
* Refine movement anticheat again (#7004)sfan52018-02-021-2/+11
* Fix liquid bottoms not being renderednumber Zero2018-01-302-0/+29
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-303-3/+47
* Apply physics overrides correctly during anticheat calculations (#6970)sfan52018-01-281-13/+16
* [CSM] HUD Fix not updating server HUDs caused by 4f688d5SmallJoker2018-01-261-1/+1
* Fix issues with earlier CSM HUD commit (#6940)red-0012018-01-264-15/+15
* Disable fall damage when "immortal" group set (#6946)lisacvuk2018-01-233-2/+15