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* Make direct item selection keys freely bindableWuzzy2017-07-305-17/+66
* Move the nametag back to the top of the player (#6179)TeTpaAka2017-07-293-7/+18
* Noise: Prevent unittest crash caused by division by zeroSmallJoker2017-07-291-1/+3
* Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot2017-07-271-3/+4
* Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454eLoïc Blot2017-07-271-1/+1
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-273-1/+32
* Rename previous_was_found to previous_existsLoic Blot2017-07-271-5/+5
* MapBlock::actuallyUpdateDayNightDiff(): little performance optimizationLoic Blot2017-07-271-1/+8
* compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot2017-07-273-40/+34
* Massive performance improvement on correctBlockNodeIdsLoic Blot2017-07-271-1/+23
* Noise::perlinMap2D,3D: replace a loop init with a single memset callLoic Blot2017-07-271-4/+3
* Remove one unused variable in Server::Receive functionLoic Blot2017-07-271-1/+0
* Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot2017-07-263-68/+2
* TileLayer: use shared_ptr for FrameSpec vector (#6171)Loïc Blot2017-07-265-14/+14
* VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot2017-07-2613-198/+85
* Mgv7: Add 'mount_zero_level' parameterparamat2017-07-262-2/+7
* Move MapEditEventAreaIgnorer to emerge.cppLoic Blot2017-07-252-25/+25
* Network protocol: Document settable player collisionbox (#6168)Paramat2017-07-251-2/+7
* Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch2017-07-241-1/+1
* LBM: use range based for and fixed a loop variable overloading in applyLBMsLoic Blot2017-07-241-33/+24
* Mgv7: Add option to repeat surface biomes in floatlandsparamat2017-07-222-13/+22
* Player collisionbox: Make settableTeTpaAka2017-07-214-8/+13
* In-cloud fog: Strengthen effect when small view range is usedLars Hofhansl2017-07-181-1/+2
* Window size: use 1024x600 to avoid a smaller UIparamat2017-07-181-1/+1
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-1815-24/+107
* Copy lua51.dll (luajit) to bindir (#6148)adrido2017-07-181-0/+6
* LBM content mapping map doesn't need to be ordered, use std::unordered_mapLoic Blot2017-07-182-3/+3
* Very little performance fix on correctBlockNodeIdsLoic Blot2017-07-181-18/+13
* Mgfractal: Improve spawning behaviourparamat2017-07-172-6/+7
* Mesh generation: Fix performance regression caused by 'plantlike_rooted' PRnumber Zero2017-07-171-4/+10
* Chat: Move chat text down to not overlap 3rd line of debug text (#6145)Paramat2017-07-171-1/+1
* F5 debug display: Reformat and remove some information (#6125)Paramat2017-07-161-24/+43
* Chat protocol rewrite (#5117)Loïc Blot2017-07-1616-51/+251
* Camera: Fix wieldmesh glitch after teleporting (#6138)kilbith2017-07-151-1/+2
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-155-3/+83
* Default window size: Increase to 1024x576, aspect ratio 16:9paramat2017-07-151-2/+2
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-155-83/+3
* Sneak: Stripped down versionSmallJoker2017-07-152-231/+176
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-148-561/+0
* Dont search for locale folders if gettext is disabled (#6133)adrido2017-07-141-1/+1
* Biomes/decorations/ores: Make relative to 'water_level' settingparamat2017-07-1113-39/+80
* Add 'plantlike_rooted' drawtypenumber Zero2017-07-118-121/+192
* Mapgen Carpathian: Add lava_depth parametervlapsley2017-07-072-0/+4
* Expose getPointedThing to LuaDániel Juhász2017-07-0724-313/+645
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-065-0/+560
* Fog effect when camera is inside cloudBen Deutsch2017-07-057-30/+84
* Treegen: Fix s16 overflow warning (#6082)Vincent Glize2017-07-041-7/+4
* Main Menu: Allow copying directories from non-Minetest locations (#6095)Elijah Duffy2017-07-041-2/+1
* Camera: Arm inertia code cleanup (#6094)kilbith2017-07-042-44/+32
* Fix crash due to missing pointer validationLoic Blot2017-07-021-4/+4