aboutsummaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Expand)AuthorAgeFilesLines
* filesys: safeWriteToFile(): Remove the target file before rename only on WindowsPerttu Ahola2016-01-011-1/+10
* Fix client crashing when connecting to serverest312015-12-301-1/+1
* Fix cache path with RUN_IN_PLACEShadowNinja2015-12-301-7/+8
* Include custom error message in all SQLite3 exceptions.Rogier2015-12-301-38/+27
* Handle SQLITE_BUSY errors gracefullyRogier2015-12-302-0/+64
* Add macos/freebsd missing endian.h include and add win endianness infoqiukeren2015-12-291-1/+11
* Revert "Refactoring and code style fixes in preparation of adding mesh typed ...Sapier2015-12-292-472/+389
* Revert "Add support for using arbitrary meshes as items"Sapier2015-12-295-186/+10
* Make collisionMoveSimple time overflow message written to log/show up at max ...Sapier2015-12-291-3/+10
* Add support for using arbitrary meshes as itemsSapier2015-12-295-10/+186
* Refactoring and code style fixes in preparation of adding mesh typed itemsSapier2015-12-292-389/+472
* shutdown when requested from lua in singleplayer tooest312015-12-291-1/+3
* Database backends: fix bug, and small speedupest312015-12-292-0/+3
* Fix lua object:get_properties() being brokenSapier2015-12-211-1/+2
* Fix missing popest312015-12-201-0/+1
* Add support for limiting rotation of automatic face movement dir entitysSapier2015-12-195-5/+37
* Android: Implement Autohiding button bars to cleanup screenSapier2015-12-184-133/+504
* Android: Fix pressed buttons not beeing cleared on opening menuSapier2015-12-173-53/+78
* Add option to give every object a nametagBlockMen2015-12-158-84/+96
* Get movement setting instead of hard coded valueasl972015-12-152-4/+18
* Mgfractal: Add 3D and 4D fractalsparamat2015-12-152-17/+81
* Fix events on WindowsBlockMen2015-12-112-11/+4
* Fix some setting documentationest312015-12-101-26/+38
* Fix Event implementationShadowNinja2015-12-073-13/+121
* Add seperate cache pathShadowNinja2015-12-078-33/+121
* Fix threshold typeest312015-12-071-3/+3
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-076-41/+29
* Fix spelling of noise_thresholdJun Zhang2015-12-063-6/+15
* Improve LuaJIT detectionFerdinand Thiessen2015-12-051-2/+17
* Fix build if BUILD_SHARED_LIBS defaults to "ON"Ferdinand Thiessen2015-12-031-1/+1
* Mgv5/v7/flat/fractal: More large pseudorandom cavesparamat2015-12-024-14/+14
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-025-0/+58
* Dungeongen: Fix rarely triggered segfaultparamat2015-12-011-1/+2
* Remove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis checkJay Arndt2015-12-011-10/+0
* Dungeongen: Also preserve river water nodesparamat2015-11-292-1/+5
* Re-enable texture pre-filters on wielditems, fixing #3178.Aaron Suen2015-11-241-1/+1
* Mgfractal: Move julia set selection into formula parameterparamat2015-11-233-17/+13
* Update HUD flags on server like on clientest312015-11-221-1/+2
* Mapgen: Add global 'decorations' flagparamat2015-11-219-18/+27
* Add a status text for autorunAmaz2015-11-151-3/+12
* Allow craft replacements to use groupsTeTpaAka2015-11-151-1/+1
* Mgfractal: Revert unnecessary duplication of parametersparamat2015-11-152-69/+37
* sound_openal.cpp: remove unused headerest312015-11-151-1/+0
* Load sound from memoryest312015-11-141-40/+107
* Decoration API: Fix missing low density decorationsparamat2015-11-141-1/+9
* Mgfractal: Create a choice of 4 mandelbrot formulasparamat2015-11-142-5/+38
* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-132-4/+6
* Only allow players with shout to chatest312015-11-133-6/+14
* Fix scrollbarsBlockMen2015-11-121-1/+1
* Mapgen: Add flat mapgen in hidden formparamat2015-11-114-0/+709