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* Implement mapblock camera offset correctly (#10702)hecks2020-12-054-74/+63
* Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52020-12-041-2/+2
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-291-0/+3
* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-2611-50/+5
* Change typedef to normal definitions in GUI codesfan52020-11-262-14/+14
* Return star color calculation to what it previously wassfan52020-11-261-1/+1
* Fix stylenumzero2020-11-261-2/+4
* Provide fallback star color for GLES 2 with MT shaders disablednumzero2020-11-261-4/+5
* Sky: support GLES2numzero2020-11-263-10/+21
* Allow missing shadersnumzero2020-11-261-1/+1
* Replace TriangleFan as poorly supportednumzero2020-11-261-11/+11
* Reuse seed when updating starsnumzero2020-11-262-3/+6
* Store stars in a single static mesh buffernumzero2020-11-262-115/+92
* Don't evaluate things many timesnumzero2020-11-261-7/+6
* Batch cloud drawingnumzero2020-11-261-24/+23
* Avoid marking map blocks dirty upon deserialization.Lars2020-11-261-3/+3
* Fix camera panning glitches (partially revert 10489.)Lars2020-11-251-1/+4
* Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo2020-11-235-10/+52
* Move Mapgen V7 river generation into the main generation loop (#10639)Paramat2020-11-202-49/+32
* Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2020-11-161-2/+2
* serverpackethandler: Minor log message fixessfan52020-11-121-7/+6
* Fix player sprite visibility in first personsfan52020-11-121-3/+13
* Fix overloaded virtual warnings with get/setAttachment()sfan52020-11-122-32/+29
* Fix warnings about an unused variables and implicit conversion (#10586)red-0012020-11-123-3/+6
* Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker2020-11-123-64/+111
* PlayerSAO: Run on_player_hpchange raw change values (#10478)SmallJoker2020-11-121-6/+11
* Increase default emerge queue limits and limit enqueue requests for active bl...Lars2020-11-122-3/+7
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-101-14/+28
* Mark additional locales as brokensfan52020-11-101-0/+3
* Update fallback font to newer versionsfan52020-11-101-2/+0
* Joystick: Remap joystick-specific KeyTypes to generic onesMarkus Koch2020-11-093-27/+17
* Fix object interaction distance not being checked (#10547)rubenwardy2020-11-091-6/+7
* ContentCAO: Fix segfault when minimap is disabledSmallJoker2020-11-081-0/+3
* Revert #10495 and simplify.Lars2020-11-071-1/+8
* Fix integer-string conversion for shaderssfan52020-11-051-4/+4
* Add model[] formspec element (#10320)SmallJoker2020-11-045-1/+430
* Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller2020-11-041-6/+13
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-043-42/+39
* Slight simplification and optimization of RemoteClient.Lars2020-11-031-13/+7
* Increase defaults for viewing_range, active_object_range and related settings...Lars2020-11-031-6/+6
* Block attempts to connect to the client (#10589)red-0012020-11-023-2/+10
* Fix incorrect deprecation hintsSmallJoker2020-11-011-4/+4
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-318-77/+68
* Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller2020-10-291-68/+45
* Show RTT in ms with 2 digits of precision (#10573)Oblomov2020-10-291-2/+2
* Avoid resending near blocks unnecessarily.Lars2020-10-272-46/+42
* Fix CSMs on arm64 (#10553)luk3yx2020-10-251-0/+4
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-251-46/+136
* Clean up l_object.cpp (#10512)Zughy2020-10-222-639/+580
* Fix Media... 0% on loading screen (#9478)Maksim2020-10-211-1/+4