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* Add --version optionKahrl2013-09-281-0/+14
* Show git hash in version string at top left corner of windowKahrl2013-09-2813-22/+113
* Lower the default max_users from 100 to 15ShadowNinja2013-09-281-1/+1
* Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam2013-09-282-1/+3
* Re-fix hud_change stat argument retrievalkwolekr2013-09-261-7/+9
* Fix compiling issue of MSVCBlockMen2013-09-231-1/+1
* Add option to scale image to percentage valuesBlockMen2013-09-201-7/+10
* Fix null dereference in weather update functionsproller2013-09-181-4/+8
* Fix some warnings and other minor detailskwolekr2013-09-164-6/+6
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-1613-77/+143
* Use cached "weather" settingproller2013-09-171-1/+3
* Fog depend on humidityproller2013-09-171-0/+2
* Add configurable PRAGMA synchronous =proller2013-09-172-1/+11
* Always use builtin JThread librarykwolekr2013-09-1520-50/+37
* Change mainmenu texture handling + small misc changesKahrl2013-09-117-83/+139
* Fix hotbar padding at bottomBlockMen2013-09-101-1/+1
* Add offset to automatic_face_movement_dirPilzAdam2013-09-106-7/+22
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-102-3/+9
* Add Settings interface for LuaPilzAdam2013-09-107-0/+311
* Handle --migrate even when compiled without leveldb supportKahrl2013-09-101-5/+3
* Remove assert warning in leveldb wonderlandKahrl2013-09-101-0/+8
* Fix loading leveldb worldsKahrl2013-09-101-0/+1
* Fix broken build due to missing mapsector.h includeKahrl2013-09-101-0/+1
* Add license headers and remove useless includesKahrl2013-09-109-82/+178
* Use system-wide LevelDB instead of bundled oneSfan52013-09-09132-25810/+12
* Make --migrate update world.mt tooSfan52013-09-091-1/+5
* Add note about --migrate only working with minetestserver or --serverSfan52013-09-091-1/+1
* Fix 'Unknown map backend' error when using Configure menu right after creatin...Sfan52013-09-091-1/+1
* Use STL containers instead of irr::core::listSfan52013-09-098-12/+9
* Add message that LevelDB is not supported on WindowsSfan52013-09-091-0/+1
* Make it compileSfan52013-09-097-8/+14
* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-09148-242/+26766
* Add fallback font support for some languages.Ilya Zhuravlev2013-09-082-2/+22
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-082-0/+14
* Standardized method of getting node info in dungeon mapgen.0gb.us2013-09-061-1/+1
* Fix selectionbox not honoring anaglyph mode 3d distortionsapier2013-09-051-2/+14
* Fix crash on lua exceptionsapier2013-09-051-0/+5
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-059-10/+94
* Fix remnants of s32 enable_shadersKahrl2013-09-041-1/+1
* Fix enable_fog = false not having any effect when shaders are enabledKahrl2013-09-031-4/+4
* Server::ProcessData(): call getBanName once instead of twice (#639)Ilya2013-09-031-2/+3
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-024-0/+133
* Use wstring for vertlabelsPilzAdam2013-08-311-6/+5
* Fix bug in pathfinder causing endless loop in some situationssapier2013-08-311-0/+2
* Normalized heat and adjusted humidityproller2013-08-301-15/+29
* Add support for using textures in hotbarBlockMen2013-08-252-22/+50
* Fix aliases not working in shapeless crafting recipesKahrl2013-08-251-1/+1
* Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev2013-08-252-0/+3
* Fix umlauts/special character issue in lua gettextBlockMen2013-08-191-3/+2
* Fix gettext for tabs (windows)BlockMen2013-08-191-1/+2