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* Fix buffer overrun in SRP (#7484)red-0012018-06-261-1/+1
* Fix MurmurHash implementation to really be unaligned (#7482)sfan52018-06-261-3/+3
* Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2018-06-241-9/+29
* Fix rtt >= 0.0f assertion and free_move crashSmallJoker2018-06-243-13/+14
* Android: Use correct temporary path (#7463)stujones112018-06-231-1/+4
* RTT fixes (#7428)you2018-06-235-39/+34
* Fix crash caused by Lua error during startup (#7473)red-0012018-06-221-1/+4
* Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)sfan52018-06-221-0/+9
* Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat2018-06-212-3/+14
* Biome dust: Revert fix that added dust to mod structures (#7464)Paramat2018-06-191-10/+0
* Update to new ContentDB APIrubenwardy2018-06-183-35/+28
* Provide Xorg/net wm process ID (#7445)thoughtjigs2018-06-173-14/+109
* Remove Server::m_ignore_map_edit_events (noop)Loic Blot2018-06-152-9/+1
* Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot2018-06-137-137/+296
* Fix the /shutdown command (#7431)SmallJoker2018-06-111-5/+7
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-101-2/+2
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-089-19/+43
* Stop autoforward on BACKWARD key-press (#7417)tukkek2018-06-061-0/+3
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-066-0/+33
* Set ENABLE_GETTEXT to TRUE by default (#7415)Wuzzy2018-06-051-1/+1
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-049-21/+43
* Biome dust placement: Improve comments, re-order some linesParamat2018-06-041-4/+9
* Biomemap: Simplify code of recent commit (#7398)Paramat2018-06-021-8/+5
* Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat2018-06-021-0/+14
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-315-1/+26
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-311-0/+5
* LINT fixLoic Blot2018-05-291-1/+1
* Rename some keys for clarity (#7384)Wuzzy2018-05-291-3/+3
* Add crossview support (#7361)otdav332018-05-294-5/+8
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-293-4/+11
* Print error when HOME is not set (#7376)Midgard2018-05-281-3/+18
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-283-3/+3
* Fix a -Wcatch-value warning reported by GCC 8.1Loïc Blot2018-05-281-2/+2
* Remove a useless struct keyword for ObjectPropertiesLoic Blot2018-05-281-1/+1
* Formspec verification: Fix show_formspec inside callbacks (#7374)SmallJoker2018-05-261-1/+2
* Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat2018-05-242-9/+16
* Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat2018-05-241-5/+14
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-204-11/+0
* Fix missing ignore textures (#7326)you2018-05-202-9/+8
* Add screenshots to online content browserrubenwardy2018-05-201-2/+14
* Player marker on both minimaps (#7350)nanoproject2018-05-181-7/+9
* Add updating to online content browserrubenwardy2018-05-169-25/+53
* Use server's zoom fov for distant world loading.Lars Hofhansl2018-05-152-17/+6
* Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto2018-05-151-9/+11
* Fix segfault in player migration and crash in log_deprecatedSmallJoker2018-05-142-3/+9
* Vertical biome blend: Tune PRNG seed for finer detail (#7329)Paramat2018-05-141-2/+2
* Make sure color returns to normal after a damage flash (#7332)lhofhansl2018-05-142-3/+3
* Update contentdb_url to content.minetest.netrubenwardy2018-05-131-1/+1
* Camera: Improve subpixel movement (#7319)SmallJoker2018-05-121-10/+13
* Run detach callbacks on player leaveSmallJoker2018-05-121-0/+3