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* Reshape inventory menu codePerttu Ahola2012-06-033-180/+78
* Add a bit of unit test for inventoryPerttu Ahola2012-06-031-0/+94
* Fix loading of legacy chestsPerttu Ahola2012-06-033-8/+13
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-031-1/+10
* Make GUIinventoryMenu::drawList more robust with invalid dataPerttu Ahola2012-06-031-1/+14
* minetest.get_craft_resultPerttu Ahola2012-06-031-26/+99
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-035-85/+98
* Properly handle dropping of items from nodes, and disallow moving items direc...Perttu Ahola2012-06-031-4/+31
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-034-24/+203
* Implement sign using form field protocolPerttu Ahola2012-06-038-30/+103
* Convert legacy chest inventory list "0" to "main"Perttu Ahola2012-06-031-2/+20
* Improve GUIInventoryMenu error messages morePerttu Ahola2012-06-031-4/+4
* Add proper error messages to GUIInventoryMenu when inventory lists are invalidPerttu Ahola2012-06-031-3/+11
* Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola2012-06-032-4/+54
* Strip unneeded variables from NodeMetadatadarkrose2012-06-035-133/+36
* WIP node metadata, node timersKahrl2012-06-0319-1340/+742
* Catch VersionMismatchException while loading world dataPerttu Ahola2012-06-031-2/+6
* Check password hash validityPerttu Ahola2012-06-033-0/+21
* Fix MSVC build (pow type overload stuff)Perttu Ahola2012-05-311-2/+2
* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-211-35/+76
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-203-2/+9
* Allow using --worldname for local game tooPerttu Ahola2012-05-201-21/+25
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-201-2/+2
* --world listPerttu Ahola2012-05-201-1/+9
* Tune smooth lighting a bitPerttu Ahola2012-05-201-2/+10
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-191-1/+10
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-151-0/+9
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-141-2/+6
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-101-1/+1
* Fix ABM handling on block activationPerttu Ahola2012-04-091-3/+5
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-091-2/+15
* Call this 0.4.dev-20120408Perttu Ahola2012-04-081-1/+1
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-083-21/+43
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-081-3/+2
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-081-0/+50
* Allow looping of local and positional soundsPerttu Ahola2012-04-081-2/+2
* Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola2012-04-082-1/+26
* Improve texture atlas generationPerttu Ahola2012-04-071-7/+34
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-072-4/+23
* Tune mapgenPerttu Ahola2012-04-071-7/+15
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-071-0/+8
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-071-1/+4
* Fix fabs() brainfartPerttu Ahola2012-04-071-2/+2
* Tune desert beachesPerttu Ahola2012-04-071-6/+9
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-071-2/+2
* Add deserts to map generatorPerttu Ahola2012-04-071-10/+58
* Tune mapgen a bitPerttu Ahola2012-04-071-2/+2
* PerlinNoise for Lua.Sergey Gilfanov2012-04-071-0/+140
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-071-0/+12
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-061-3/+45