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* Fix itemdef drop on NULL texturekwolekr2013-04-281-1/+2
* Enhance caves for mgv7, add ravineskwolekr2013-04-276-46/+359
* Minor hud.cpp cleanupkwolekr2013-04-252-9/+10
* Ability to change the crosshair using texturesEsteban I. Ruiz Moreno2013-04-251-1/+13
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-2511-104/+81
* Tune finite liquids, indev huge cavesproller2013-04-252-2/+2
* Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg92013-04-251-4/+6
* Move player collisionbox to player classsapier2013-04-254-19/+15
* kahrl is backPilzAdam2013-04-251-1/+1
* Fix compatibility of RBA's NDT_GLASSLIKE_FRAMEDPerttu Ahola2013-04-251-2/+3
* Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier2013-04-241-12/+14
* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-244-2/+134
* Added support to disable built-in HUD elementsDiego Martínez2013-04-2412-11/+135
* Fixes possible crash when using hud_change with "align" or "offset"Diego Martínez2013-04-231-1/+2
* Fix to: addUpdateMeshTaskWithEdgeRealBadAngel2013-04-231-14/+8
* Add option to use texture alpha channelkwolekr2013-04-234-11/+22
* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-232-0/+3
* Grow dirt_with_snow instead of dirt_with_grass if snow is above itPilzAdam2013-04-231-1/+5
* Add minetest.get_player_ip()ShadowNinja2013-04-231-0/+26
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-233-5/+11
* Added offset support for HUD itemsDiego Martínez2013-04-238-8/+35
* Added support for alignment in HUD itemsDiego Martínez2013-04-238-2/+31
* mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou...kwolekr2013-04-212-47/+45
* Fix findSpawnPos()kwolekr2013-04-211-20/+12
* Fix hud_change stat argument retrievalkwolekr2013-04-211-8/+10
* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...kwolekr2013-04-2110-308/+459
* Add direction parameter to statbars in HUD APIkwolekr2013-04-203-27/+49
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-1811-790/+740
* Lua HUDJonathon Anderson2013-04-1811-4/+842
* Fix double free, null texture dropkwolekr2013-04-122-4/+2
* Swing the camera down when the player lands on the ground, based on the veloc...MirceaKitsune2013-04-114-2/+34
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-101-18/+17
* fix bug in scriptapi line_of_sightsapier2013-04-102-6/+6
* fix objects colliding with its own collision boxessapier2013-04-094-7/+13
* fix emergemanager memory leakssapier2013-04-092-1/+17
* fix various memory leakssapier2013-04-093-1/+7
* fix extruded items texture leaksapier2013-04-091-0/+25
* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-9/+20
* fix memory leak on sound shutdownsapier2013-04-071-0/+10
* fix memory leak in loadMediasapier2013-04-071-1/+1
* addon extended resource accountingsapier2013-04-071-0/+16
* fix inventory image texture leaksapier2013-04-071-0/+3
* fix memory leaks introduced by invalid gettext usagesapier2013-04-0714-146/+344
* replace Server smart pointer with conventional one to gain control over dtor ...sapier2013-04-072-13/+19
* fix memory leak on shader shutdownsapier2013-04-072-0/+7
* fix memory leak in itemdefsapier2013-04-071-14/+17
* fix huge texture leak in tiledefsapier2013-04-071-13/+44
* fix 3d model mesh leaksapier2013-04-071-2/+23
* fix mesh leak in camera classsapier2013-04-072-3/+8
* Add param2 field for ores, some minor fixes and misc. code cleanupkwolekr2013-04-075-48/+33