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* uh... accidentally left directX as the default in main.cppPerttu Ahola2011-02-081-2/+2
* local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...Perttu Ahola2011-02-085-5/+26
* made it to work with my windows compilerPerttu Ahola2011-02-083-6/+24
* bug-fixin'Perttu Ahola2011-02-0820-169/+336
* mapgen tweakingPerttu Ahola2011-02-069-184/+285
* added noise.*Perttu Ahola2011-02-052-0/+124
* mapgen stuffPerttu Ahola2011-02-0517-3397/+240
* added sand to map generatorPerttu Ahola2011-02-047-100/+315
* nicer looking waterPerttu Ahola2011-02-044-7/+59
* all kinds of tweaking and fixingPerttu Ahola2011-02-048-60/+122
* water drawing glitch fixPerttu Ahola2011-02-041-8/+40
* a little backwards compatibility with coalPerttu Ahola2011-02-033-3/+23
* added temporary backwards compatibility to player inventoryPerttu Ahola2011-02-031-0/+10
* some generation-time mud flow tweakingPerttu Ahola2011-02-035-75/+125
* some tweakingPerttu Ahola2011-02-025-16/+141
* more tweakingPerttu Ahola2011-02-022-6/+10
* Map generator tweaking. Still doesn't resume from save properly.Perttu Ahola2011-02-011-21/+31
* end-of-day.Perttu Ahola2011-02-012-8/+68
* tweaking mapgenv2 settings for maximum awesomeness.Perttu Ahola2011-02-011-2/+5
* one line of cleaning server codePerttu Ahola2011-02-011-1/+1
* changed default minimum viewing range to a bit lowerPerttu Ahola2011-02-011-1/+1
* This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola2011-02-0111-442/+437
* partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola2011-02-0113-107/+1351
* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-3013-323/+916
* Commented out some debug output of class SettingsPerttu Ahola2011-01-291-2/+2
* Fixed MBOItem inventory imagesPerttu Ahola2011-01-291-2/+2
* Commented out some debug output about saving players on server.Perttu Ahola2011-01-291-11/+13
* server builds now!Perttu Ahola2011-01-287-11/+70
* server might build nowPerttu Ahola2011-01-282-0/+6
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-2820-647/+1154
* backing up some stuffPerttu Ahola2011-01-266-38/+167
* commentsPerttu Ahola2011-01-262-0/+13
* should work nowPerttu Ahola2011-01-262-1/+6
* Little fixesPerttu Ahola2011-01-261-5/+18
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-2618-1310/+934
* Map deletion buttonPerttu Ahola2011-01-265-9/+157
* removed alternative name "pressure" from param2Perttu Ahola2011-01-256-66/+41
* Tweaking aroundPerttu Ahola2011-01-254-34/+23
* Fixed a bug of server not reloading unloaded blocks when player builds or dig...Perttu Ahola2011-01-251-1/+7
* Faster lighting at map generation timePerttu Ahola2011-01-248-33/+605
* forgot old water unit testsPerttu Ahola2011-01-241-0/+2
* commented out old water stuffPerttu Ahola2011-01-242-2/+5
* Mainly some texture tweakingPerttu Ahola2011-01-248-26/+135
* small fixes here and therePerttu Ahola2011-01-245-46/+31
* todo-list updatePerttu Ahola2011-01-231-20/+9
* OMG! Main Menu!Perttu Ahola2011-01-2323-269/+883
* Documentation updates.Perttu Ahola2011-01-211-3/+35
* made old build system to work too. the cmake one doesn't make working binarie...Perttu Ahola2011-01-184-5/+38
* now it works!Perttu Ahola2011-01-181-0/+1
* tinkeringPerttu Ahola2011-01-181-1/+2