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* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-051-4/+12
* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-042-2/+4
* Fix endless loop since grandparent commitest312015-07-041-8/+10
* Craftdef: Use numbers instead of iteratorsest312015-07-041-102/+99
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-041-2/+2
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-029-184/+185
* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-021-1/+4
* Inventory manager style cleanup and further checksest312015-07-011-16/+23
* Disable mesh cache by defaultest312015-07-011-1/+1
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-012-46/+61
* Make m_blocks_cache privateest312015-06-301-1/+1
* Defer minimap update when shape changedest312015-06-301-0/+1
* Close keybind settings menu with escest312015-06-301-5/+7
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-301-2/+2
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-295-97/+113
* Fix *BSD build with GNU iconvkwolekr2015-06-292-14/+36
* Add Lua errors to error dialogrubenwardy2015-06-293-29/+29
* Bugfix: minimap was updated only with loading new blocks, allow forced update...RealBadAngel2015-06-282-2/+11
* Minimap updateRealBadAngel2015-06-284-11/+23
* Remove busy polling inside minimap threadest312015-06-272-16/+42
* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-272-36/+19
* Add minimap featureRealBadAngel2015-06-2715-30/+839
* Remove compile warningest312015-06-251-1/+0
* Return to ignoreest312015-06-242-0/+2
* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
* Add MoveSomewhere inventory actionest312015-06-236-60/+180
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-231-1/+1
* Fix string conversion error messageest312015-06-231-1/+1
* Fix bug when craft input isn't replacedTeTpaAka2015-06-226-59/+126
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-229-23/+57
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-211-11/+11
* Small CAO improvementsest312015-06-201-12/+13
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-206-29/+47
* More correct wrap_rows implementationfigec2015-06-201-8/+2
* Generic CAO cleanups and renames for clarificationest312015-06-208-25/+26
* Make attached objects visible in 3rd person viewest312015-06-205-14/+43
* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-182-10/+28
* Biome API: Add noise defined biome blendparamat2015-06-186-13/+49
* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-181-1/+1
* Don't print an error for valid listring[] formspecest312015-06-181-0/+1
* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-172-2/+19
* Fail iconv call gracefullyest312015-06-171-5/+24
* GUIFormSpecMenu::OnEvent code style update and small refactorest312015-06-161-86/+79
* Add list-ringsest312015-06-163-10/+131
* Remove unneccessary space for tab completionNathaniel Olsen2015-06-161-2/+2
* Biome API: Enable biome generation to lower world limitparamat2015-06-155-20/+6
* Ignore punches with no damage in the actionstreamSmallJoker2015-06-151-23/+18
* Automated whitespace error fix for last commitest312015-06-142-4/+4
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-146-134/+138