aboutsummaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Use minetest logging facilities for irrlicht log outputShadowNinja2015-07-051-4/+12
|
* Mgv7: Lower base of mountain generation to -112 and define constantparamat2015-07-042-2/+4
|
* Fix endless loop since grandparent commitest312015-07-041-8/+10
|
* Craftdef: Use numbers instead of iteratorsest312015-07-041-102/+99
| | | | Use numbers instead of iterators to traverse various vectors.
* Fix missing check for 0 in craft replacementsTeTpaAka2015-07-041-2/+2
|
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-029-184/+185
|
* Shaders fixes and cleanup relief mapping code.RealBadAngel2015-07-021-1/+4
|
* Inventory manager style cleanup and further checksest312015-07-011-16/+23
|
* Disable mesh cache by defaultest312015-07-011-1/+1
|
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-012-46/+61
|
* Make m_blocks_cache privateest312015-06-301-1/+1
| | | | @RealBadAngel has removed all outside access of the cache.
* Defer minimap update when shape changedest312015-06-301-0/+1
|
* Close keybind settings menu with escest312015-06-301-5/+7
|
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-301-2/+2
|
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-295-97/+113
|
* Fix *BSD build with GNU iconvkwolekr2015-06-292-14/+36
|
* Add Lua errors to error dialogrubenwardy2015-06-293-29/+29
|
* Bugfix: minimap was updated only with loading new blocks, allow forced ↵RealBadAngel2015-06-282-2/+11
| | | | updates with changing player pos
* Minimap updateRealBadAngel2015-06-284-11/+23
|
* Remove busy polling inside minimap threadest312015-06-272-16/+42
|
* Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2015-06-272-36/+19
| | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
* Add minimap featureRealBadAngel2015-06-2715-30/+839
|
* Remove compile warningest312015-06-251-1/+0
| | | | Thanks @TeTpaAka for pointing this out.
* Return to ignoreest312015-06-242-0/+2
|
* Typo fix on previous @est31 commitLoic Blot2015-06-231-1/+1
|
* Small TOCLIENT_HELLO logging fixest312015-06-231-2/+3
| | | | | Fix grammar error and missing number conversion for version. Also add deployed protocol to log line.
* Add MoveSomewhere inventory actionest312015-06-236-60/+180
| | | | Improve shift+click experience
* Use actionstream instead of errorstream when failing to emerge playerCraig Davison2015-06-231-1/+1
|
* Fix string conversion error messageest312015-06-231-1/+1
|
* Fix bug when craft input isn't replacedTeTpaAka2015-06-226-59/+126
|
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-229-23/+57
|
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-211-11/+11
|
* Small CAO improvementsest312015-06-201-12/+13
| | | | | -> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-206-29/+47
|
* More correct wrap_rows implementationfigec2015-06-201-8/+2
|
* Generic CAO cleanups and renames for clarificationest312015-06-208-25/+26
| | | | | | | | * Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
* Make attached objects visible in 3rd person viewest312015-06-205-14/+43
|
* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-182-10/+28
| | | | Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
* Biome API: Add noise defined biome blendparamat2015-06-186-13/+49
|
* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-181-1/+1
|
* Don't print an error for valid listring[] formspecest312015-06-181-0/+1
|
* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-172-2/+19
| | | | | | Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796.
* Fail iconv call gracefullyest312015-06-171-5/+24
| | | | No freezing when inbuf_size doesn't decrease over time.
* GUIFormSpecMenu::OnEvent code style update and small refactorest312015-06-161-86/+79
| | | | | | | | * Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
* Add list-ringsest312015-06-163-10/+131
| | | | | | | Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
* Remove unneccessary space for tab completionNathaniel Olsen2015-06-161-2/+2
|
* Biome API: Enable biome generation to lower world limitparamat2015-06-155-20/+6
| | | | Decorations: Remove lower limit of water level for placement
* Ignore punches with no damage in the actionstreamSmallJoker2015-06-151-23/+18
|
* Automated whitespace error fix for last commitest312015-06-142-4/+4
|
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-146-134/+138
|