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* Fix bug in world creationsapier2013-07-221-0/+1
* Use user folder for gamemanager toosapier2013-07-221-1/+1
* Enable mod and gamemanager by defaultsapier2013-07-221-0/+2
* merge mainmenu_helper.lua to misc_helpers.luasapier2013-07-221-1/+1
* Add configurable curl timeoutsapier2013-07-222-1/+5
* Add playernumber to favorites listsapier2013-07-221-1/+1
* Add support for modstore screenshotssapier2013-07-223-0/+62
* Fix light issue in 6d facedir.RealBadAngel2013-07-211-3/+41
* Bump protocol versionPilzAdam2013-07-203-10/+21
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-2011-5/+47
* Add liquid_range to nodedefPilzAdam2013-07-205-4/+15
* Make range of tools configureablePilzAdam2013-07-204-2/+13
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-2013-19/+190
* Randomly choose singleplayer portPilzAdam2013-07-161-1/+1
* Fix lighting bug caused by disappearing lavaPilzAdam2013-07-161-2/+4
* Remove support for common modsPilzAdam2013-07-161-50/+0
* Change ContentFeatures array to a vectorKahrl2013-07-147-113/+160
* Leveled nodeboxproller2013-07-136-4/+46
* Remove lots of debug output from modmgrsapier2013-07-122-5/+4
* Masterserver mods announse, ipv6, better curl errorsproller2013-07-136-14/+21
* Clean up bumpmap code a bitkwolekr2013-07-121-28/+31
* Disallow the name 'singleplayer' in a multiplayer serverPilzAdam2013-07-121-0/+9
* Fix multiple texture support for animated meshnodesstujones112013-07-101-1/+1
* Fix serverlistsapier2013-07-092-6/+9
* Dont play digging sound if not diggingPilzAdam2013-07-091-14/+14
* Revert "Fix serverlist not beeing escaped correctly"kwolekr2013-07-081-2/+1
* Fix serverlist not beeing escaped correctlysapier2013-07-081-1/+2
* fix crash on play/start with empty world listsapier2013-07-081-1/+2
* Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr2013-07-081-1/+2
* Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr2013-07-084-12/+50
* Settings: everything != 0 equals true; remove .asm shadersPilzAdam2013-07-083-22/+5
* Fix many formspec menu bugssapier2013-07-078-49/+117
* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-071-12/+8
* When server sends late media, log to errorstream instead of crashing.Kahrl2013-07-071-9/+24
* include mathconstants.h in numerics.cppVincent Heuken2013-07-071-0/+1
* BiomeDefManager: Fully initialize default biomekwolekr2013-07-061-5/+15
* Mapgen V7: Fix out-of-bounds array accesskwolekr2013-07-061-5/+7
* LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr2013-07-061-2/+0
* Decoration: Remove usage of multi-character constantskwolekr2013-07-062-2/+4
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-062-67/+20
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-0612-197/+453
* Fix possible NULL dereference in createExtrudedMeshKahrl2013-07-061-6/+8
* Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl2013-07-052-2/+5
* Improve finite liquid distribution, fix small bugproller2013-07-051-6/+13
* Throw exception instead of assert on nested reliable packetsKahrl2013-07-041-1/+2
* Add texture bumpmapping feature.RealBadAngel2013-07-043-2/+54
* Whoever called a function parameter m_device is fired without notice.Kahrl2013-07-031-2/+2
* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr2013-07-031-2/+5
* Change debug optimization level back to -O1kwolekr2013-07-021-1/+1
* Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl2013-07-035-230/+202