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* [CSM] Add local formspecs. (#5094)red-0012017-03-137-63/+99
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-1316-44/+149
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-133-5/+32
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-135-4/+46
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-1310-6/+66
* [CSM] Client side moddingLoic Blot2017-03-1334-64/+401
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-131-24/+45
* Enable server side occlusion culling by default.Lars Hofhansl2017-03-111-1/+1
* Allow server side occlusion culling.Lars Hofhansl2017-03-115-66/+80
* Do not increase breath if at full breath.Auke Kok2017-03-111-1/+1
* database-redis: Support password authenticationsfan52017-03-111-0/+12
* Climb speed: Increase default setting from 2 to 3paramat2017-03-111-1/+1
* Minimap: Optimisenumber Zero2017-03-113-80/+59
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-119-628/+407
* GUI: Convert loading screen's progress bar to image (#5362)kilbith2017-03-101-21/+27
* Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-052-10/+10
* Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-051-3/+23
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-042-8/+99
* Dungeongen: Add and improve parametersparamat2017-02-264-108/+137
* Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-221-22/+6
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-181-1/+2
* Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat2017-02-181-1/+1
* Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-0012017-02-182-5/+4
* Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-161-1/+1
* Cavegen: Place correct biome surface in tunnel entrancesparamat2017-02-161-15/+33
* Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-162-9/+13
* Fix a small regression caused by e2ad76f.red-0012017-02-161-9/+10
* Fix >5 year old PlayerSAO deletion bugsfan52017-02-151-8/+4
* FreeType: address font license issues (#5230)Auke Kok2017-02-141-4/+4
* Lighting: Update lighting at block loadingDániel Juhász2017-02-137-121/+273
* Footsteps: Fix offset footstep and shallow water sound bugsparamat2017-02-123-1/+14
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-103-5/+9
* Revert "Plantlike: Fix visual_scale being applied squared (#5115)"Craig Robbins2017-02-101-0/+2
* Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-102-9/+3
* Change default nodetimer_interval to 0.2s. (#5193)Auke Kok2017-02-091-1/+1
* Perform mesh animation only once per frame.Lars Hofhansl2017-02-091-1/+1
* OpenAL sound: Use a simpler distance modelparamat2017-02-091-2/+1
* No longer auto-generate a 'guest####' player name when name is emptyred-0012017-02-091-4/+5
* Add ModMetadata API (#5131)Loïc Blot2017-02-0811-11/+375
* Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-072-15/+28
* Face shading: Add shade factor commentsparamat2017-02-071-2/+9
* Add support for unix socket connection to redis (#5179)Travis Burtrum2017-02-061-1/+2
* Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-051-0/+6
* Improve mesh shading (#5172)numberZero2017-02-051-6/+7
* Add per-stack descriptions using ItemStack Metadatarubenwardy2017-02-041-1/+6
* Add ItemStack key-value meta storagerubenwardy2017-02-0419-114/+421
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-047-231/+405
* Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-042-15/+15
* Derive NodeMetadata from Metadatarubenwardy2017-02-045-55/+134
* Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)sfan52017-02-041-3/+8