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* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-158-165/+275
* fixed data path in porting.cpp for normal linux builds to get data from /bina...Perttu Ahola2011-01-101-2/+10
* random build system tweakingPerttu Ahola2011-01-091-13/+14
* Mainly small build system fixesPerttu Ahola2011-01-093-28/+37
* Lots of small stuffPerttu Ahola2011-01-084-5/+8
* continued.Perttu Ahola2011-01-081-1/+5
* Fixed (maybe) segfault if font is not foundPerttu Ahola2011-01-081-0/+2
* more linker parametersPerttu Ahola2011-01-081-0/+2
* Fixed some missing linking to librariesPerttu Ahola2011-01-081-2/+7
* doc updates; CMake works reasonably well now.Perttu Ahola2011-01-081-11/+0
* forgot config.h.inPerttu Ahola2011-01-081-0/+10
* CMake stuff works now on linux and windows... and should be possible to make ...Perttu Ahola2011-01-084-44/+191
* Made dungeons a bit rarerPerttu Ahola2011-01-081-115/+44
* CMake working on Linux (not on windows)Perttu Ahola2011-01-0810-0/+806
* Fixed dedicated server buildPerttu Ahola2011-01-071-1/+1
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-0719-98/+340
* removing unused code and commentsPerttu Ahola2011-01-072-74/+3
* updated main.cpp TODO commentsPerttu Ahola2011-01-071-7/+9
* removed Client::isFetchingBlocksPerttu Ahola2011-01-072-22/+0
* removed boost support from filesys.cpp; default to posixPerttu Ahola2011-01-071-37/+3
* possibly fixed broken crack textures on some machinesPerttu Ahola2010-12-292-15/+42
* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-292-4/+9
* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-294-38/+55
* oops, forgot some test code inPerttu Ahola2010-12-271-4/+0
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-278-90/+137
* better grass generation (integration to sunlight propagation algorithms)Perttu Ahola2010-12-263-29/+90
* working goodPerttu Ahola2010-12-268-221/+65
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-268-107/+131
* new viewing range updater algorithmPerttu Ahola2010-12-265-13/+153
* main.cpp before viewing range stuff redoingPerttu Ahola2010-12-251-0/+3
* some... stuff. dunno. 8-)Perttu Ahola2010-12-253-15/+27
* better cavesPerttu Ahola2010-12-259-139/+386
* tinkering aroundPerttu Ahola2010-12-255-14/+21
* missing filesPerttu Ahola2010-12-252-0/+213
* more tinkering aroundPerttu Ahola2010-12-251-1/+1
* some tinkering aroundPerttu Ahola2010-12-252-12/+43
* slight map generation bugsPerttu Ahola2010-12-252-3/+7
* builds on both platformsPerttu Ahola2010-12-256-6/+41
* minecraft-like craftingPerttu Ahola2010-12-2510-245/+566
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-249-243/+688
* ProgressBarTextureModPerttu Ahola2010-12-247-37/+107
* small segfault bug fixPerttu Ahola2010-12-241-4/+3
* base stuff for item->object conversionPerttu Ahola2010-12-248-188/+577
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-2311-236/+548
* little tinkeringPerttu Ahola2010-12-234-19/+42
* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-238-241/+338
* redoing gui stuffPerttu Ahola2010-12-236-327/+250
* fixed crack animation timing in clientPerttu Ahola2010-12-234-4/+27
* a mutex added to TempMods which hopefully fixes rare segfaults on clientPerttu Ahola2010-12-233-54/+73
* changed default time speedPerttu Ahola2010-12-221-1/+1