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* Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug a...kwolekr2015-01-181-3/+24
* Reorganize supported video driver query mechanismskwolekr2015-01-184-47/+100
* Revert "Fix bug in debug build"kwolekr2015-01-181-1/+1
* Fix bug in debug buildCraig Robbins2015-01-191-1/+1
* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-184-25/+25
* Fix particles causing unitialised data being used due to use of incorrect uni...Craig Robbins2015-01-181-4/+4
* Water fixesgregorycu2015-01-183-22/+72
* Create empty default constructor for MapNodeCraig Robbins2015-01-185-12/+21
* Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesparamat2015-01-172-15/+46
* Fix NodeMetadataList loosing memory on deserialize due to invalid clear map c...sapier2015-01-171-2/+2
* Fix entitiy WieldMeshSceneNode not freed due to additional grabgregorycu2015-01-171-3/+2
* Make minor style change(unescape_string())Craig Robbins2015-01-161-3/+4
* Fix missing return in Database_Dummy::deleteBlockLoic Blot2015-01-161-0/+1
* Fix potential out-of-bounds array indexCraig Robbins2015-01-161-3/+3
* Add ability to delete MapBlocks from mapkwolekr2015-01-1513-19/+145
* Initialize noise ptr on creation (fixes crash if OreVein deleted before use)kwolekr2015-01-152-0/+7
* Fix unescape_string removing all backslashesShadowNinja2015-01-151-4/+6
* Change UniqueQueue to use a queue and a set.unknown2015-01-152-53/+58
* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade92015-01-142-4/+10
* Fix use of uninitialized dataCraig Robbins2015-01-141-2/+1
* Performance fixes.onkrot2015-01-138-36/+35
* Add VoxelArea::hasEmptyExtentunknown2015-01-132-5/+14
* Attempt to fix occasional issue of uninitialized MapBlock datakwolekr2015-01-121-1/+1
* Prevent transform of noise3d result in getBlockSeed2kwolekr2015-01-121-1/+3
* Mapgen V5: Move cave generation from base terrain loop to optional functionparamat2015-01-112-6/+32
* Disable sound and key binding settings in "pause" menu on androidsapier2015-01-111-1/+3
* Fix invalid stepheight increase calculation on androidsapier2015-01-111-1/+1
* Increase stepheight on android by 0.5 to smoothen movementsapier2015-01-111-0/+5
* Fix clipping rectangle of GUITable row highlightKahrl2015-01-101-4/+5
* Change default font sizes to 14(freetype) and 10(non-freetype)sfan52015-01-101-5/+4
* Set default value for ENABLE_REDIS to 0sfan52015-01-101-1/+1
* Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...sapier2015-01-091-1/+1
* Remove automatic consistent formspec size <-> font size (now has to be done m...sapier2015-01-092-47/+6
* Removed superfluous facedir check in mapblock_mesh.cppCraig Robbins2015-01-101-2/+1
* Fix logic of checkbox formspec element validity checkingKahrl2015-01-091-1/+1
* Fix memory leaks due to messed up memory handling for particles as well as th...sapier2015-01-095-184/+285
* Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...sapier2015-01-093-9/+10
* Fix facedir > 23 causes segfault in clientCraig Robbins2015-01-091-1/+1
* Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...sapier2015-01-091-1/+1
* Remove included SQLite3ShadowNinja2015-01-084-159273/+1
* Add SQLite3 libraries to buildbotsfan52015-01-081-0/+3
* Return step smoothing value to 23paramat2015-01-081-1/+1
* Mapgen V6: Re-enable liquid flowingkwolekr2015-01-071-1/+1
* Fix direction property of HUDrubenwardy2015-01-071-3/+11
* Fix emerge thread not cleaning up emerge queue on shutdownsapier2015-01-071-0/+17
* Fix andorid build errorsapier2015-01-071-1/+1
* Implement X11 dpi autodetectionsapier2015-01-061-4/+35
* Fixes for androidsapier2015-01-063-17/+14
* Prevent client crashing if an NDT_AIRLIKE node is droppedCraig Robbins2015-01-051-13/+13
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-0518-110/+103