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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
*
Add SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug a...
kwolekr
2015-01-18
1
-3
/
+24
*
Reorganize supported video driver query mechanisms
kwolekr
2015-01-18
4
-47
/
+100
*
Revert "Fix bug in debug build"
kwolekr
2015-01-18
1
-1
/
+1
*
Fix bug in debug build
Craig Robbins
2015-01-19
1
-1
/
+1
*
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
Kahrl
2015-01-18
4
-25
/
+25
*
Fix particles causing unitialised data being used due to use of incorrect uni...
Craig Robbins
2015-01-18
1
-4
/
+4
*
Water fixes
gregorycu
2015-01-18
3
-22
/
+72
*
Create empty default constructor for MapNode
Craig Robbins
2015-01-18
5
-12
/
+21
*
Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves
paramat
2015-01-17
2
-15
/
+46
*
Fix NodeMetadataList loosing memory on deserialize due to invalid clear map c...
sapier
2015-01-17
1
-2
/
+2
*
Fix entitiy WieldMeshSceneNode not freed due to additional grab
gregorycu
2015-01-17
1
-3
/
+2
*
Make minor style change(unescape_string())
Craig Robbins
2015-01-16
1
-3
/
+4
*
Fix missing return in Database_Dummy::deleteBlock
Loic Blot
2015-01-16
1
-0
/
+1
*
Fix potential out-of-bounds array index
Craig Robbins
2015-01-16
1
-3
/
+3
*
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
13
-19
/
+145
*
Initialize noise ptr on creation (fixes crash if OreVein deleted before use)
kwolekr
2015-01-15
2
-0
/
+7
*
Fix unescape_string removing all backslashes
ShadowNinja
2015-01-15
1
-4
/
+6
*
Change UniqueQueue to use a queue and a set.
unknown
2015-01-15
2
-53
/
+58
*
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...
TriBlade9
2015-01-14
2
-4
/
+10
*
Fix use of uninitialized data
Craig Robbins
2015-01-14
1
-2
/
+1
*
Performance fixes.
onkrot
2015-01-13
8
-36
/
+35
*
Add VoxelArea::hasEmptyExtent
unknown
2015-01-13
2
-5
/
+14
*
Attempt to fix occasional issue of uninitialized MapBlock data
kwolekr
2015-01-12
1
-1
/
+1
*
Prevent transform of noise3d result in getBlockSeed2
kwolekr
2015-01-12
1
-1
/
+3
*
Mapgen V5: Move cave generation from base terrain loop to optional function
paramat
2015-01-11
2
-6
/
+32
*
Disable sound and key binding settings in "pause" menu on android
sapier
2015-01-11
1
-1
/
+3
*
Fix invalid stepheight increase calculation on android
sapier
2015-01-11
1
-1
/
+1
*
Increase stepheight on android by 0.5 to smoothen movement
sapier
2015-01-11
1
-0
/
+5
*
Fix clipping rectangle of GUITable row highlight
Kahrl
2015-01-10
1
-4
/
+5
*
Change default font sizes to 14(freetype) and 10(non-freetype)
sfan5
2015-01-10
1
-5
/
+4
*
Set default value for ENABLE_REDIS to 0
sfan5
2015-01-10
1
-1
/
+1
*
Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...
sapier
2015-01-09
1
-1
/
+1
*
Remove automatic consistent formspec size <-> font size (now has to be done m...
sapier
2015-01-09
2
-47
/
+6
*
Removed superfluous facedir check in mapblock_mesh.cpp
Craig Robbins
2015-01-10
1
-2
/
+1
*
Fix logic of checkbox formspec element validity checking
Kahrl
2015-01-09
1
-1
/
+1
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
5
-184
/
+285
*
Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...
sapier
2015-01-09
3
-9
/
+10
*
Fix facedir > 23 causes segfault in client
Craig Robbins
2015-01-09
1
-1
/
+1
*
Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...
sapier
2015-01-09
1
-1
/
+1
*
Remove included SQLite3
ShadowNinja
2015-01-08
4
-159273
/
+1
*
Add SQLite3 libraries to buildbot
sfan5
2015-01-08
1
-0
/
+3
*
Return step smoothing value to 23
paramat
2015-01-08
1
-1
/
+1
*
Mapgen V6: Re-enable liquid flowing
kwolekr
2015-01-07
1
-1
/
+1
*
Fix direction property of HUD
rubenwardy
2015-01-07
1
-3
/
+11
*
Fix emerge thread not cleaning up emerge queue on shutdown
sapier
2015-01-07
1
-0
/
+17
*
Fix andorid build error
sapier
2015-01-07
1
-1
/
+1
*
Implement X11 dpi autodetection
sapier
2015-01-06
1
-4
/
+35
*
Fixes for android
sapier
2015-01-06
3
-17
/
+14
*
Prevent client crashing if an NDT_AIRLIKE node is dropped
Craig Robbins
2015-01-05
1
-13
/
+13
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
18
-110
/
+103
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