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* Add warning when disabling secure.enable_security (#9943)rubenwardy2020-06-201-0/+4
* Android: fix TMPFolder path (#10052)Maksim2020-06-201-6/+4
* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-192-4/+5
* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-181-1/+5
* Android: Fix only right strafe working (#10046)rubenwardy2020-06-181-2/+2
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-167-6/+29
* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-06-131-11/+33
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-133-2/+6
* Server pushing media at runtime (#9961)sfan52020-06-1315-85/+249
* Add LevelDB player database (#9982)luk3yx2020-06-123-1/+135
* Use multiple light positions for CAO lightingsfan52020-06-113-20/+28
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-101-1/+1
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-3/+7
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-094-22/+39
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-093-290/+183
* TouchScreen Control: fix some bugs, cleanupMoNTE482020-06-091-40/+19
* Fix real keyboard movements on touchscreen devicesMaksim2020-06-091-1/+6
* Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE482020-06-091-0/+4
* Reset touching_ground when in free_movesfan52020-06-071-0/+4
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-071-2/+6
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-073-0/+34
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-071-1/+4
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+10
* Add HTTP API to main menu (#9998)rubenwardy2020-06-063-1/+51
* Fix HUD scaling (#9721)Maksim2020-06-052-22/+44
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-051-0/+3
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-046-115/+110
* Fix autoscale_mode segfault if tile doesn't have texturesfan52020-06-011-2/+3
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-011-3/+29
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-014-60/+22
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-011-5/+5
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-295-37/+42
* content_cao: Do not expire visuals when not necessarysfan52020-05-292-11/+34
* Add disable_jump check for the player's feetMoNTE482020-05-291-1/+3
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-2716-64/+52
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-261-8/+21
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-262-6/+6
* L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat2020-05-251-20/+16
* Silence GCC warning in mapblock_meshSmallJoker2020-05-251-1/+1
* Fix build on FreeBSD, broken since open_urlrubenwardy2020-05-241-0/+1
* Add chat_font_size setting (#9736)SmallJoker2020-05-243-11/+20
* Fix two bugs in content_caosfan52020-05-241-7/+10
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-241-3/+3
* Fix documentation of emergequeue_limit settingssfan52020-05-241-0/+1
* Optimize particlespawner sending by not sending to distant playerssfan52020-05-231-0/+18
* Implement spawning particles with node texture appearancesfan52020-05-238-19/+115
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-235-34/+50