aboutsummaryrefslogtreecommitdiff
path: root/builtin/mainmenu/tab_local.lua
blob: f8de10db6856a8e232acd6c623444ccbfc68ae67 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


local current_game, singleplayer_refresh_gamebar
local valid_disabled_settings = {
	["enable_damage"]=true,
	["creative_mode"]=true,
	["enable_server"]=true,
}

-- Currently chosen game in gamebar for theming and filtering
function current_game()
	local last_game_id = core.settings:get("menu_last_game")
	local game = pkgmgr.find_by_gameid(last_game_id)

	return game
end

-- Apply menu changes from given game
function apply_game(game)
	core.set_topleft_text(game.name)
	core.settings:set("menu_last_game", game.id)
	menudata.worldlist:set_filtercriteria(game.id)

	mm_game_theme.update("singleplayer", game) -- this refreshes the formspec

	local index = filterlist.get_current_index(menudata.worldlist,
		tonumber(core.settings:get("mainmenu_last_selected_world")))
	if not index or index < 1 then
		local selected = core.get_textlist_index("sp_worlds")
		if selected ~= nil and selected < #menudata.worldlist:get_list() then
			index = selected
		else
			index = #menudata.worldlist:get_list()
		end
	end
	menu_worldmt_legacy(index)
end

function singleplayer_refresh_gamebar()

	local old_bar = ui.find_by_name("game_button_bar")
	if old_bar ~= nil then
		old_bar:delete()
	end

	local function game_buttonbar_button_handler(fields)
		if fields.game_open_cdb then
			local maintab = ui.find_by_name("maintab")
			local dlg = create_store_dlg("game")
			dlg:set_parent(maintab)
			maintab:hide()
			dlg:show()
			return true
		end

		for _, game in ipairs(pkgmgr.games) do
			if fields["game_btnbar_" .. game.id] then
				apply_game(game)
				return true
			end
		end
	end

	local btnbar = buttonbar_create("game_button_bar",
		game_buttonbar_button_handler,
		{x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})

	for _, game in ipairs(pkgmgr.games) do
		local btn_name = "game_btnbar_" .. game.id

		local image = nil
		local text = nil
		local tooltip = core.formspec_escape(game.title)

		if (game.menuicon_path or "") ~= "" then
			image = core.formspec_escape(game.menuicon_path)
		else
			local part1 = game.id:sub(1,5)
			local part2 = game.id:sub(6,10)
			local part3 = game.id:sub(11)

			text = part1 .. "\n" .. part2
			if part3 ~= "" then
				text = text .. "\n" .. part3
			end
		end
		btnbar:add_button(btn_name, text, image, tooltip)
	end

	local plus_image = core.formspec_escape(defaulttexturedir .. "plus.png")
	btnbar:add_button("game_open_cdb", "", plus_image, fgettext("Install games from ContentDB"))
end

local function get_disabled_settings(game)
	if not game then
		return {}
	end

	local gameconfig = Settings(game.path .. "/game.conf")
	local disabled_settings = {}
	if gameconfig then
		local disabled_settings_str = (gameconfig:get("disabled_settings") or ""):split()
		for _, value in pairs(disabled_settings_str) do
			local state = false
			value = value:trim()
			if string.sub(value, 1, 1) == "!" then
				state = true
				value = string.sub(value, 2)
			end
			if valid_disabled_settings[value] then
				disabled_settings[value] = state
			else
				core.log("error", "Invalid disabled setting in game.conf: "..tostring(value))
			end
		end
	end
	return disabled_settings
end

local function get_formspec(tabview, name, tabdata)
	local retval = ""

	local index = filterlist.get_current_index(menudata.worldlist,
				tonumber(core.settings:get("mainmenu_last_selected_world")))
	local list = menudata.worldlist:get_list()
	local world = list and index and list[index]
	local game
	if world then
		game = pkgmgr.find_by_gameid(world.gameid)
	else
		game = current_game()
	end
	local disabled_settings = get_disabled_settings(game)

	local creative, damage, host = "", "", ""

	-- Y offsets for game settings checkboxes
	local y = -0.2
	local yo = 0.45

	if disabled_settings["creative_mode"] == nil then
		creative = "checkbox[0,"..y..";cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
			dump(core.settings:get_bool("creative_mode")) .. "]"
		y = y + yo
	end
	if disabled_settings["enable_damage"] == nil then
		damage = "checkbox[0,"..y..";cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
			dump(core.settings:get_bool("enable_damage")) .. "]"
		y = y + yo
	end
	if disabled_settings["enable_server"] == nil then
		host = "checkbox[0,"..y..";cb_server;".. fgettext("Host Server") ..";" ..
			dump(core.settings:get_bool("enable_server")) .. "]"
		y = y + yo
	end

	retval = retval ..
			"button[3.9,3.8;2.8,1;world_delete;".. fgettext("Delete") .. "]" ..
			"button[6.55,3.8;2.8,1;world_configure;".. fgettext("Select Mods") .. "]" ..
			"button[9.2,3.8;2.8,1;world_create;".. fgettext("New") .. "]" ..
			"label[3.9,-0.05;".. fgettext("Select World:") .. "]"..
			creative ..
			damage ..
			host ..
			"textlist[3.9,0.4;7.9,3.45;sp_worlds;" ..
			menu_render_worldlist() ..
			";" .. index .. "]"

	if core.settings:get_bool("enable_server") and disabled_settings["enable_server"] == nil then
		retval = retval ..
				"button[7.9,4.75;4.1,1;play;".. fgettext("Host Game") .. "]" ..
				"checkbox[0,"..y..";cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
				dump(core.settings:get_bool("server_announce")) .. "]" ..
				"field[0.3,2.85;3.8,0.5;te_playername;" .. fgettext("Name") .. ";" ..
				core.formspec_escape(core.settings:get("name")) .. "]" ..
				"pwdfield[0.3,4.05;3.8,0.5;te_passwd;" .. fgettext("Password") .. "]"

		local bind_addr = core.settings:get("bind_address")
		if bind_addr ~= nil and bind_addr ~= "" then
			retval = retval ..
				"field[0.3,5.25;2.5,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
				core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
				"field[2.85,5.25;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
				core.formspec_escape(core.settings:get("port")) .. "]"
		else
			retval = retval ..
				"field[0.3,5.25;3.8,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
				core.formspec_escape(core.settings:get("port")) .. "]"
		end
	else
		retval = retval ..
				"button[7.9,4.75;4.1,1;play;" .. fgettext("Play Game") .. "]"
	end

	return retval
end

local function main_button_handler(this, fields, name, tabdata)

	assert(name == "local")

	local world_doubleclick = false

	if fields["sp_worlds"] ~= nil then
		local event = core.explode_textlist_event(fields["sp_worlds"])
		local selected = core.get_textlist_index("sp_worlds")

		menu_worldmt_legacy(selected)

		if event.type == "DCL" then
			world_doubleclick = true
		end

		if event.type == "CHG" and selected ~= nil then
			core.settings:set("mainmenu_last_selected_world",
				menudata.worldlist:get_raw_index(selected))
			return true
		end
	end

	if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
		return true
	end

	if fields["cb_creative_mode"] then
		core.settings:set("creative_mode", fields["cb_creative_mode"])
		local selected = core.get_textlist_index("sp_worlds")
		menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])

		return true
	end

	if fields["cb_enable_damage"] then
		core.settings:set("enable_damage", fields["cb_enable_damage"])
		local selected = core.get_textlist_index("sp_worlds")
		menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])

		return true
	end

	if fields["cb_server"] then
		core.settings:set("enable_server", fields["cb_server"])

		return true
	end

	if fields["cb_server_announce"] then
		core.settings:set("server_announce", fields["cb_server_announce"])
		local selected = core.get_textlist_index("srv_worlds")
		menu_worldmt(selected, "server_announce", fields["cb_server_announce"])

		return true
	end

	if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
		local selected = core.get_textlist_index("sp_worlds")
		gamedata.selected_world = menudata.worldlist:get_raw_index(selected)

		if selected == nil or gamedata.selected_world == 0 then
			gamedata.errormessage =
					fgettext("No world created or selected!")
			return true
		end

		-- Update last game
		local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
		local game_obj
		if world then
			game_obj = pkgmgr.find_by_gameid(world.gameid)
			core.settings:set("menu_last_game", game_obj.id)
		end

		local disabled_settings = get_disabled_settings(game_obj)
		for k, _ in pairs(valid_disabled_settings) do
			local v = disabled_settings[k]
			if v ~= nil then
				if k == "enable_server" and v == true then
					error("Setting 'enable_server' cannot be force-enabled! The game.conf needs to be fixed.")
				end
				core.settings:set_bool(k, disabled_settings[k])
			end
		end

		if core.settings:get_bool("enable_server") then
			gamedata.playername = fields["te_playername"]
			gamedata.password   = fields["te_passwd"]
			gamedata.port       = fields["te_serverport"]
			gamedata.address    = ""

			core.settings:set("port",gamedata.port)
			if fields["te_serveraddr"] ~= nil then
				core.settings:set("bind_address",fields["te_serveraddr"])
			end
		else
			gamedata.singleplayer = true
		end

		core.start()
		return true
	end

	if fields["world_create"] ~= nil then
		local create_world_dlg = create_create_world_dlg()
		create_world_dlg:set_parent(this)
		this:hide()
		create_world_dlg:show()
		mm_game_theme.update("singleplayer", current_game())
		return true
	end

	if fields["world_delete"] ~= nil then
		local selected = core.get_textlist_index("sp_worlds")
		if selected ~= nil and
			selected <= menudata.worldlist:size() then
			local world = menudata.worldlist:get_list()[selected]
			if world ~= nil and
				world.name ~= nil and
				world.name ~= "" then
				local index = menudata.worldlist:get_raw_index(selected)
				local delete_world_dlg = create_delete_world_dlg(world.name,index)
				delete_world_dlg:set_parent(this)
				this:hide()
				delete_world_dlg:show()
				mm_game_theme.update("singleplayer",current_game())
			end
		end

		return true
	end

	if fields["world_configure"] ~= nil then
		local selected = core.get_textlist_index("sp_worlds")
		if selected ~= nil then
			local configdialog =
				create_configure_world_dlg(
						menudata.worldlist:get_raw_index(selected))

			if (configdialog ~= nil) then
				configdialog:set_parent(this)
				this:hide()
				configdialog:show()
				mm_game_theme.update("singleplayer",current_game())
			end
		end

		return true
	end
end

local function on_change(type, old_tab, new_tab)
	if (type == "ENTER") then
		local game = current_game()
		if game then
			apply_game(game)
		end

		singleplayer_refresh_gamebar()
		ui.find_by_name("game_button_bar"):show()
	else
		menudata.worldlist:set_filtercriteria(nil)
		local gamebar = ui.find_by_name("game_button_bar")
		if gamebar then
			gamebar:hide()
		end
		core.set_topleft_text("")
		mm_game_theme.update(new_tab,nil)
	end
end

--------------------------------------------------------------------------------
return {
	name = "local",
	caption = fgettext("Start Game"),
	cbf_formspec = get_formspec,
	cbf_button_handler = main_button_handler,
	on_change = on_change
}