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authorPierre-Yves Rollo <dev@pyrollo.com>2018-12-14 11:13:24 +0100
committerPierre-Yves Rollo <dev@pyrollo.com>2018-12-14 11:13:24 +0100
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parentfc40e54ed2227f29b4b4ddd4b42aafea2e47a791 (diff)
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## Changelog
-### 2018-12-02 (Version 1.2.2)
+### 2018-12-14 (Version 1.2.3)
+- __display_api__: New `yaw` attributes, entities can now have different angles with node.
+- __font_api__: New `Font:render` method for texture creation
+- __font_api__: Specific management for fixed width font. Allows number of columns based texture width.
+- __font_api__: Improve `display_api` integration into `font_api`. Display API fully optional. `font_api.on_display_update` defined only if `display_api` enabled.
+- __font_api__: Improve management of invalid UTF strings (should not crash anymore)
+- __font_api__: Deprecation of `font_lib`
+- __signs__: Fixed craft recipe for labels
+### 2018-12-02 (Version 1.2.2)
- Fixed a bug that prevented Display API from working on some systems (Raspberry Pi)
### 2018-11-01 (Version 1.2.1)
-
- Now font can be chosen per sign / stele
### 2018-11-01 (Version 1.2)
-
- Labels and woodend signs added.
-
- Fallback mechanism for missing chars (For example: "é" --> "e" --> "E").
-
- Several bug fixes by 12Me21 and naturefreshmilk.
### 2018-07-16 (Version 1.1.1)
-
- Boards mod added.
-
- Bug fix in default font chosing when multiple font registered.
### 2018-07-13 (Version 1.1.0)
-
- Font API rework introducing Font class.
-
- Replaced default Epilepsy Font by Metro Font for licensing purposes,
-
- Rework of all nodes displaying text accordingly to the Font API rework.
As font_epilepsy mod has been replaced by font_metro mod, **don't forget to activate font_metro mod after updating** or you won't have any text displayed.
### 2018-05-30 (Version 1.0.1)
-
Mostly bug fixes :
-
- Fix steles orientation when placing
-
- Update entity on mapblock load
-
- Use default formspec style
-
- Fix ndef nill value in steles mod when technics not installed
-
- Seperate signs API from signs définitions
-
- Allow a greater offset between display and block
### 2018-01-13 (Version 1.0)
-
- Switch to Epilepsy font by KREATIVE SOFTWARE
-
- Add settings "default_font"
-
- Add horizontal alignment
-
- Add tool for creating font textures from .ttf font files
-
- Fix UTF 8 to Unicode decoding
-
- Updated forum thread link in README.md
### 2017-12-19
-
This change is a preparation to merge Andrzej Pieńkowski fork (apienk) : new font and support of UTF chars.
-
- Font\_lib support for multiple fonts (nothing yet visible in mods) ;
-
- Font\_lib support for Unicode characters (limited to Unicode Plane 0: 0000-FFFF, see [Wikipedia](https://en.wikipedia.org/wiki/Unicode)) ;
-
- New "default" font with original textures from Vanessa Ezekowitz (VanessaE) ;
### 2017-12-10
-
- Compatibility of signs mod with signs_lib (thanks to gpcf) ;
-
- Added large banner in road signs (thanks to gpcf) ;
### 2017-08-26
-
- Changed signs from wallmounted to facedir to improve textures and make it possible to use screwdriver.
**IMPORTANT** : Map will be updated to change to new nodes but inventory items will turn into "Unknown items" and have to be re-crafted.
-
- Intllib support added with french translation (whole modpack, thanks to fat115) ;
-
- Punch on nodes to update entity (signs, signs_road and steles). Usefull in case of /clearobjects ;
-
- Changed wooden direction sign textures (signs) ;
-
- Added back and side textures to all signs (road_signs) ;
-
- Added more sign types : White/yellow/green signs and direction signs (signs_road) ;