aboutsummaryrefslogtreecommitdiff
path: root/font_api
diff options
context:
space:
mode:
authorPierre-Yves Rollo <dev@pyrollo.com>2018-12-05 15:41:56 +0100
committerPierre-Yves Rollo <dev@pyrollo.com>2018-12-05 15:41:56 +0100
commitf46dd0a72ecf04937cef661a2e599ffb71417ba7 (patch)
tree2df7a24a7c85f3a090e08e270078e445310c159d /font_api
parentb71d5a8f01e068f4a99520674eafce04af7626ea (diff)
downloaddisplay_modpack_no_craft-f46dd0a72ecf04937cef661a2e599ffb71417ba7.tar.gz
display_modpack_no_craft-f46dd0a72ecf04937cef661a2e599ffb71417ba7.zip
New Font:render method
Diffstat (limited to 'font_api')
-rw-r--r--font_api/API.md44
-rw-r--r--font_api/font.lua134
-rw-r--r--font_api/init.lua64
3 files changed, 124 insertions, 118 deletions
diff --git a/font_api/API.md b/font_api/API.md
index 6c14ac4..f3f4437 100644
--- a/font_api/API.md
+++ b/font_api/API.md
@@ -37,7 +37,7 @@ minetest.register_node("mymod:test_text_node", {
})
```
-At this step, your node already displays text form "display_text" (hardcoded) node meta.
+At this step, your node already displays text form "display_text" (by default) node meta. If you want to store your text into another meta data field, add a `meta_text` field to display entity definition.
But it uses defaults (default font, default size, default color). Likely you need something more.
@@ -59,6 +59,28 @@ Then specify the char width. Two methods available:
* `halign`: Horizontal alignment: "left", "center" or "right" (default "center").
* `valign`: Vertical alignement: "top", "middle" or "bottom" (default "middle").
+### Example
+Using blue //botic// font, three lines height, aligned top left. Text stored in "text" node meta.
+```
+minetest.register_node("mymod:test_text_node", {
+ ...
+ ...
+ display_entities = {
+ ["mymod:text"] = {
+ depth = -0.5 - display_api.entity_spacing,
+ on_display_update = font_api.on_display_update
+ meta_text = "text",
+ font_name = "botic",
+ color = "#0000FF",
+ maxlines = 3,
+ aspect_ratio = 0.5,
+ halign = "left",
+ valign = "top",
+ },
+ }
+ ...
+})
+```
## Provided methods
### font_api.get_default_font_name()
Returns de default font name.
@@ -159,19 +181,13 @@ Returns line(s) height. Takes care of top and bottom margins and line spacing.
Returns the width of a text line. Beware, if line contains any new line char, they are ignored.
* `line`: Line of text which the width will be computed.
-### font:make_line_texture(line, texturew, x, y)
-Create a texture for a text line.
- * `line`: Line of text to be rendered in texture.
- * `texturew`: Width of the texture (extra text is not rendered).
- * `x`: Starting x position in texture.
- * `y`: Vertical position of the line in texture.
-
-### font:make_text_texture(text, texturew, textureh, maxlines, halign, valign, color)
+### font:renter(text, texturew, textureh, style)
Builds texture for a multiline colored text.
* `text`: Text to be rendered.
* `texturew`: Width of the texture (extra text will be truncated).
- * `textureh`: Height of the texture.
- * `maxlines`: Maximum number of lines.
- * `halign`: Horizontal text align ("left"/"center"/"right") (optional).
- * `valign`: Vertical text align ("top"/"center"/"bottom") (optional).
- * `color`: Color of the text (optional).
+ * `textureh`: Height of the texture (extra text will be truncated).
+ * `style`: A table with style indications:
+ - `lines` or `maxlines`: Maximum number of lines (default none).
+ - `halign`: Horizontal text align: "left"/"center"/"right" (default "center")
+ - `valign`: Vertical text align: "top"/"middle"/"bottom" (default "middle")
+ - `color`: Color of the text (default black)
diff --git a/font_api/font.lua b/font_api/font.lua
index a69e049..8eb43db 100644
--- a/font_api/font.lua
+++ b/font_api/font.lua
@@ -54,20 +54,6 @@ local function char_to_codepoint(str)
end
end
--- Split multiline text into array of lines, with <maxlines> maximum lines.
--- Can not use minetest string.split as it has bug if first line(s) empty
-local function split_lines(text, maxlines)
- local lines = {}
- local pos = 1
- repeat
- local found = string.find(text, "\n", pos)
- found = found or #text + 1
- lines[#lines + 1] = string.sub(text, pos, found - 1)
- pos = found + 1
- until (maxlines and (#lines >= maxlines)) or (pos > (#text + 1))
- return lines
-end
-
--------------------------------------------------------------------------------
--- Font class
@@ -195,88 +181,86 @@ function Font:get_width(line)
return width
end
---- Builds texture part for a text line
--- @param line Text line to be rendered
--- @param texturew Width of the texture (extra text is not rendered)
--- @param x Starting x position in texture
--- @param y Vertical position of the line in texture
--- @return Texture string
-
-function Font:make_line_texture(line, texturew, x, y)
- local codepoint
- local texture = ""
- line = line or ''
-
- while line ~= '' do
- codepoint, line = self:get_next_char(line)
+--- Legacy make_text_texture method (replaced by "render" - Dec 2018)
- -- Add image only if it is visible (at least partly)
- if x + self:get_char_width(codepoint) >= 0 and x <= texturew then
- texture = texture..
- string.format(":%d,%d=font_%s_%04x.png",
- x, y, self.name, codepoint)
- end
- x = x + self:get_char_width(codepoint)
- end
-
- return texture
+function Font:make_text_texture(text, texturew, textureh, maxlines,
+ halign, valign, color)
+ return self:render(text, texturew, textureh, {
+ lines = maxlines,
+ valign = valign,
+ halign = halign,
+ color = color
+ })
end
---- Builds texture for a multiline colored text
+--- Render text with the font in a view
-- @param text Text to be rendered
--- @param texturew Width of the texture (extra text will be truncated)
--- @param textureh Height of the texture
--- @param maxlines Maximum number of lines
--- @param halign Horizontal text align ("left"/"center"/"right") (optional)
--- @param valign Vertical text align ("top"/"center"/"bottom") (optional)
--- @param color Color of the text (optional)
+-- @param texturew Width (in pixels) of the texture (extra text will be truncated)
+-- @param textureh Height (in pixels) of the texture (extra text will be truncated)
+-- @param style Style of the rendering:
+-- - lines: maximum number of text lines (if text is limited)
+-- - halign: horizontal align ("left"/"center"/"right")
+-- - valign: vertical align ("top"/"center"/"bottom")
+-- - color: color of the text ("#rrggbb")
-- @return Texture string
-function Font:make_text_texture(text, texturew, textureh, maxlines,
- halign, valign, color)
- local texture = ""
+function Font:render(text, texturew, textureh, style)
+ local style = style or {}
+
+ -- Split text into lines (and limit to style.lines # of lines)
local lines = {}
- local textheight = 0
- local y
+ local pos = 1
+ local found, line
+ repeat
+ found = string.find(text, "\n", pos) or (#text + 1)
+ line = string.sub(text, pos, found - 1)
+ lines[#lines + 1] = { text = line, width = self:get_width(line) }
+ pos = found + 1
+ until (style.lines and (#lines >= style.lines)) or (pos > (#text + 1))
- -- Split text into lines (limited to maxlines fist lines)
- for num, line in pairs(split_lines(text, maxlines)) do
- lines[num] = { text = line, width = self:get_width(line) }
+ if not #lines then
+ return ""
end
- textheight = self:get_height(#lines)
+ local x, y, codepoint
+ local texture = ""
+ local textheight = self:get_height(#lines)
- if #lines then
- if valign == "top" then
- y = 0
- elseif valign == "bottom" then
- y = textureh - textheight
- else
- y = (textureh - textheight) / 2
- end
+ if style.valign == "top" then
+ y = 0
+ elseif style.valign == "bottom" then
+ y = textureh - textheight
+ else
+ y = (textureh - textheight) / 2
end
y = y + (self.margintop or 0)
for _, line in pairs(lines) do
- if halign == "left" then
- texture = texture..
- self:make_line_texture(line.text, texturew,
- 0, y)
- elseif halign == "right" then
- texture = texture..
- self:make_line_texture(line.text, texturew,
- texturew - line.width, y)
+ if style.halign == "left" then
+ x = 0
+ elseif style.halign == "right" then
+ x = texturew - line.width
else
- texture = texture..
- self:make_line_texture(line.text, texturew,
- (texturew - line.width) / 2, y)
+ x = (texturew - line.width) / 2
+ end
+
+ while line.text ~= '' do
+ codepoint, line.text = self:get_next_char(line.text)
+
+ -- Add image only if it is visible (at least partly)
+ if x + self.widths[codepoint] >= 0 and x <= texturew then
+ texture = texture..
+ string.format(":%d,%d=font_%s_%04x.png", x, y, self.name, codepoint)
+ end
+ x = x + self.widths[codepoint]
end
y = y + self:get_height() + (self.linespacing or 0)
end
-
texture = string.format("[combine:%dx%d", texturew, textureh)..texture
- if color then texture = texture.."^[colorize:"..color end
+ if style.color then
+ texture = texture.."^[colorize:"..style.color
+ end
return texture
end
diff --git a/font_api/init.lua b/font_api/init.lua
index 57a3f44..307049b 100644
--- a/font_api/init.lua
+++ b/font_api/init.lua
@@ -39,43 +39,49 @@ dofile(font_api.path.."/fontform.lua")
function font_api.on_display_update(pos, objref)
local meta = minetest.get_meta(pos)
- local text = meta:get_string("display_text")
local ndef = minetest.registered_nodes[minetest.get_node(pos).name]
local entity = objref:get_luaentity()
- if entity and ndef.display_entities[entity.name] then
- local def = ndef.display_entities[entity.name]
- local font = font_api.get_font(meta:get_string("font") ~= ""
- and meta:get_string("font") or def.font_name)
-
- -- Compute entity resolution accroding to given attributes
- local texturew, textureh
- textureh = font:get_height(def.lines or def.maxlines or 1)
-
- if def.columns then
- if font.fixedwidth then
- texturew = def.columns * font.fixedwidth
- if def.aspect_ratio then
- minetest.log('warning', "[font_api] 'aspect_ratio' ignored because 'columns' is specified")
- end
- else
- minetest.log('warning', "[font_api] 'columns' ignored because '"..font.name.."' is not a fixed width font.")
- end
- end
+ if not entity or not ndef.display_entities[entity.name] then
+ return
+ end
+
+ local def = ndef.display_entities[entity.name]
+ local font = font_api.get_font(meta:get_string("font") ~= ""
+ and meta:get_string("font") or def.font_name)
+
+ local text = meta:get_string(def.meta_text or "display_text")
- if not texturew then
- if not def.aspect_ratio then
- minetest.log('warning', "[font_api] No 'aspect_ratio' specified, using default 1.")
+ -- Compute entity resolution accroding to given attributes
+ local texturew, textureh
+ textureh = font:get_height(def.lines or def.maxlines or 1)
+
+ if def.columns then
+ if font.fixedwidth then
+ texturew = def.columns * font.fixedwidth
+ if def.aspect_ratio then
+ minetest.log('warning', "[font_api] 'aspect_ratio' ignored because 'columns' is specified")
end
- texturew = textureh * def.size.x / def.size.y / (def.aspect_ratio or 1)
+ else
+ minetest.log('warning', "[font_api] 'columns' ignored because '"..font.name.."' is not a fixed width font.")
end
+ end
- objref:set_properties({
- textures={font:make_text_texture(text, texturew, textureh,
- def.maxlines, def.halign, def.valign, def.color)},
- visual_size = def.size
- })
+ if not texturew then
+ if not def.aspect_ratio then
+ minetest.log('warning', "[font_api] No 'aspect_ratio' specified, using default 1.")
+ end
+ texturew = textureh * def.size.x / def.size.y / (def.aspect_ratio or 1)
end
+
+ objref:set_properties({
+ textures={ font:render(text, texturew, textureh, {
+ lines = def.maxlines or def.lines,
+ halign = def.halign,
+ valign = def.valign,
+ color = def.color} ) },
+ visual_size = def.size,
+ })
end
-- Compatibility