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author | fluxionary <25628292+fluxionary@users.noreply.github.com> | 2022-05-15 21:55:33 -0700 |
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committer | GitHub <noreply@github.com> | 2022-05-16 06:55:33 +0200 |
commit | 675e1e1943598893acf3d652caca18b0193746d9 (patch) | |
tree | be49d53d73f1fd9b14f3f44f92b5857a2b3a263a /commands/admin_commands.lua | |
parent | 2651262fa3134415f349f63840c89486fabd9063 (diff) | |
download | mesecons_debug-675e1e1943598893acf3d652caca18b0193746d9.tar.gz mesecons_debug-675e1e1943598893acf3d652caca18b0193746d9.zip |
Update lag-hud (#8)
* add proper settings (untested)
* more constants -> settings
* normalize whitespace between code files
* refactor globalsteps in order to simplify logic
* minor refactoring
* rename file
* use mod_storage for persistent data; optimize context initialization
* refactoring (moving files around)
* rewrite penalty
* add settings; document; allow changing while game is running
* add command to update settings
* update init after splitting commands into files
* fix bugs; add debugging tools; too much for one commit...
* fix whitelist conversion
* add adjustable blinky plant to timer overrides
* add some more mesecons nodes with repeating timers
* resolve luacheck warnings
* tweak hud
* Update documentation; parameterize more things; refactor some logic for readability
* update lag even when mesecons isn't active
Diffstat (limited to 'commands/admin_commands.lua')
0 files changed, 0 insertions, 0 deletions